--[[ Script Name : SpawnScripts/QueensColony/ataintedgrovedeer433044.lua Script Purpose : Waypoint Path for ataintedgrovedeer433044.lua Script Author : Rylec Script Date : 04-19-2020 02:20:01 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 154.12, -3.2, 164.37, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 135.29, -3.7, 162.67, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 137.04, -3.75, 178.54, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 141.76, -3.53, 189.16, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 155.81, -2.8, 172.43, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 169.65, -3.01, 158.37, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 167.13, -3.11, 160.1, 2, 0) MovementLoopAddLocation(NPC, 149.16, -3.04, 166.65, 2, 0) MovementLoopAddLocation(NPC, 146.67, -3.42, 167.21, 2, 0) MovementLoopAddLocation(NPC, 138.94, -3.5, 170.25, 2, math.random(10, 24)) end