--[[ Script Name : SpawnScripts/ScaleYard/BankerIzark.lua Script Purpose : Banker Izark Script Author : Dorbin Script Date : 2023.06.23 Script Notes : Missing original VOs. Using others to compensate. --]] require "SpawnScripts/Generic/DialogModule" local Citizenship = 5863 function spawn(NPC) SetPlayerProximityFunction(NPC, 7, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) if HasQuest(Spawn,Citizenship) and GetQuestStep(Spawn,Citizenship)==4 then FaceTarget(NPC, Spawn) PlayFlavor(NPC, "voiceover/english/banker_quintius_calacicus/fprt_hood1/100_bankerquintiuscalacicus_housing_quest_1_22bf58bf.mp3", "Are you the one opening the new account?", "bye", 1249171681, 483955197, Spawn) end end function hailed(NPC, Spawn) if GetFactionAmount(Spawn,12) <0 then PlayFlavor(NPC, "", "", "shakefist", 0, 0, Spawn) elseif HasQuest(Spawn,Citizenship) and GetQuestStep(Spawn,Citizenship)==4 then Dialog2(NPC, Spawn) else Dialog1(NPC, Spawn) end end function Dialog1(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("Your money is safe with the Freeport Reserve. Trust us. Just provide us your guild association.") Dialog.AddVoiceover("voiceover/english/banker_izark/fprt_hood06/banker_izark.mp3", 4233874879, 3981610343) Dialog.AddOption("I'll have to take your word for it.") Dialog.Start() end function Dialog2(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("Yes, you look like the one Valthun described. Before we can open your account, we need some information from you. What's your name?") Dialog.AddVoiceover("voiceover/english/banker_t_val/fprt_hood05/bnk_banker_tval006.mp3", 973761594, 631533180) Dialog.AddOption(""..GetName(Spawn).."","Dialog2a") Dialog.Start() end function Dialog2a(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("Occupation?") Dialog.AddVoiceover("voiceover/english/banker_t_val/fprt_hood05/bnk_banker_tval007.mp3", 3366909671, 2696654878) Dialog.AddOption("Adventurer","Dialog2b") Dialog.AddOption("Crafter","Dialog2b") if GetRace(Spawn)==0 then Dialog.AddOption("Mercenary for hire","Dialog2b") elseif GetRace(Spawn)==10 then Dialog.AddOption("Ruler of my own destiny","Dialog2b") end Dialog.Start() end function Dialog2b(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("Any surviving relatives, do you ever leave your house unarmed, and are you a deep sleeper?") Dialog.AddVoiceover("voiceover/english/banker_t_val/fprt_hood05/bnk_banker_tval008.mp3", 77874907, 3978664262) PlayFlavor(NPC, "", "", "nod", 0, 0, Spawn) Dialog.AddOption("No, no, and no.","Dialog2c") Dialog.AddOption("[Lie] No, no, and no.","Dialog2c") Dialog.AddOption("Huh?! Just... no!","Dialog2c") Dialog.Start() end function Dialog2c(NPC, Spawn) if HasQuest(Spawn,Citizenship) and GetQuestStep(Spawn,Citizenship)==4 then SetStepComplete(Spawn, Citizenship,4) end FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("How convenient for you. Very well ... we've set aside a place for you within the Freeport Reserve vaults. Feel free to deposit large amounts of coin or valuable artifacts with us anytime. We'll be sure to keep it ... safe. Is there anything else?") Dialog.AddVoiceover("voiceover/english/banker_t_val/fprt_hood05/bnk_banker_tval009.mp3", 3196985272, 4183310653) PlayFlavor(NPC, "", "", "smirk", 0, 0, Spawn) Dialog.AddOption("Not right now.") Dialog.Start() end