--[[ Script Name : SpawnScripts/ScaleYard/BriacTundrafire.lua Script Purpose : Briac Tundrafire Script Author : torsten Script Date : 2022.07.23 Script Notes : Auto-Generated Conversation from PacketParser Data --]] require "SpawnScripts/Generic/DialogModule" local SwordChucksofDoom = 5694 function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) if GetQuestStep(Spawn, SwordChucksofDoom) == 1 then SetStepComplete(Spawn, SwordChucksofDoom, 1) end Dialog1(NPC, Spawn) end function Dialog1(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("BARKEEP! Give me another round before I start getting angry!") Dialog.AddVoiceover("voiceover/english/briac_tundrafire/fprt_hood06/qst_briactundrafire.mp3", 1752525960, 1345151711) Dialog.AddOption("I'll leave you to your drink.") Dialog.Start() end