--[[ Script Name : SpawnScripts/ScaleYard/PlotterNicolai.lua Script Purpose : Plotter Nicolai Script Author : torsten Script Date : 2022.07.25 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) RandomGreeting(NPC, Spawn) end function RandomGreeting(NPC, Spawn) local choice = MakeRandomInt(1,3) if choice == 1 then PlayFlavor(NPC, "", "Not one of those rodent-eating reptiles, I hopeses.", "sigh", 0, 0, Spawn, 0) elseif choice == 2 then PlayFlavor(NPC, "", "Yes, yes, that will do nicely... err, hello, who are you?", "scheme", 0, 0, Spawn, 0) elseif choice == 3 then PlayFlavor(NPC, "", "Too big to eat am I, I'll wager!", "chuckle", 0, 0, Spawn, 0) end end