--[[ Script Name : SpawnScripts/ShatteredVale3/aBlackMagivisionary2.lua Script Author : Premierio015 Script Date : 2021.08.23 06:08:39 Script Purpose : : --]] ------ Black Magi Elder's Location ID's BlackMagiElderLocationID_1 = 361948 BlackMagiElderLocationID_2 = 361951 BlackMagiElderLocationID_3 = 361952 BlackMagiElderLocationID_4 = 133772498 BlackMagiElderLocationID_5 = 133772499 function spawn(NPC) end function death(NPC, Spawn) local zone = GetZone(Spawn) local BlackMagiElder1 = GetSpawnByLocationID(zone, BlackMagiElderLocationID_1) local BlackMagiElder2 = GetSpawnByLocationID(zone, BlackMagiElderLocationID_2) local BlackMagiElder3 = GetSpawnByLocationID(zone, BlackMagiElderLocationID_3) local BlackMagiElder4 = GetSpawnByLocationID(zone, BlackMagiElderLocationID_4) local BlackMagiElder5 = GetSpawnByLocationID(zone, BlackMagiElderLocationID_5) local Spawn1 = GetSpawnByLocationID(zone, 361940) local Spawn2 = GetSpawnByLocationID(zone, 361945) local Spawn3 = GetSpawnByLocationID(zone, 133772500) if not IsAlive(Spawn1) and not IsAlive(Spawn2) and not IsAlive(Spawn3) then SpawnSet(BlackMagiElder1, "attackable", 1) SpawnSet(BlackMagiElder1, "show_level", 1) SpawnSet(BlackMagiElder1, "faction", 1) SpawnSet(BlackMagiElder2, "attackable", 1) SpawnSet(BlackMagiElder2, "show_level", 1) SpawnSet(BlackMagiElder2, "faction", 1) SpawnSet(BlackMagiElder3, "attackable", 1) SpawnSet(BlackMagiElder3, "show_level", 1) SpawnSet(BlackMagiElder3, "faction", 1) SpawnSet(BlackMagiElder4, "attackable", 1) SpawnSet(BlackMagiElder4, "show_level", 1) SpawnSet(BlackMagiElder4, "faction", 1) SpawnSet(BlackMagiElder5, "attackable", 1) SpawnSet(BlackMagiElder5, "show_level", 1) SpawnSet(BlackMagiElder5, "faction", 1) end end function respawn(NPC) spawn(NPC) end