--[[ Script Name : SpawnScripts/Stormhold/adefiledsentry.lua Script Author : Premierio015 Script Date : 2022.04.10 02:04:00 Script Purpose : : --]] function spawn(NPC) local MobLevel = GetLevel(NPC) if MobLevel == 16 then SpawnSet(NPC, "hp", 2176) SpawnSet(NPC, "power", 789) SpawnSet(NPC, "difficulty", 6) elseif MobLevel == 15 then SpawnSet(NPC, "hp", 3484) SpawnSet(NPC, "power", 1439) SpawnSet(NPC, "difficulty", 7) end -- MOMVEMENT if GetSpawnLocationID(NPC) == 133773062 then MovementLoopAddLocation(NPC, -22.86, 7.50, -18.39, 2, MakeRandomInt(16, 24)) MovementLoopAddLocation(NPC, -21.02, 7.50, -19.67, 2, MakeRandomInt(16, 24)) MovementLoopAddLocation(NPC, -20.68, 7.50, -11.40, 2, MakeRandomInt(16, 24)) MovementLoopAddLocation(NPC, -22.09, 7.50, -11.39, 2, MakeRandomInt(16, 24)) MovementLoopAddLocation(NPC, -23.90, 7.50, -20.92, 2, MakeRandomInt(16, 24)) MovementLoopAddLocation(NPC, -22.06, 7.50, -22.99, 2, MakeRandomInt(16, 24)) MovementLoopAddLocation(NPC, -24.01, 7.50, -22.09, 2, MakeRandomInt(16, 24)) MovementLoopAddLocation(NPC, -21.92, 7.50, -14.94, 2, MakeRandomInt(16, 24)) end end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end