--[[ Script Name : SpawnScripts/ThievesWay/ASewerSlime392139.lua Script Purpose : Waypoint Path for ASewerSlime392139.lua Script Author : Rylec Script Date : 09-23-2019 08:52:35 Script Notes : Locations collected from Live --]] function spawn(NPC) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -102.63, 0.14, 214.94, 2, math.random(10, 22)) MovementLoopAddLocation(NPC, -100.07, 0.04, 215.74, 2, 0) MovementLoopAddLocation(NPC, -96.90, 0.00, 216.23, 2, 0) -- MovementLoopAddLocation(NPC, -92.89, 0.01, 218.08, 2, 0) MovementLoopAddLocation(NPC, -92.94, 0.03, 218.29, 2, math.random(10, 22)) MovementLoopAddLocation(NPC, -97.41, 0.00, 217.54, 2, 0) MovementLoopAddLocation(NPC, -98.38, 0.00, 217.21, 2, math.random(10, 22)) MovementLoopAddLocation(NPC, -96.01, 0.00, 216.58, 2, math.random(10, 22)) MovementLoopAddLocation(NPC, -99.69, 0.00, 217.47, 2, 0) MovementLoopAddLocation(NPC, -95.82, 0.00, 217.86, 2, 0) MovementLoopAddLocation(NPC, -91.48, 0.00, 217.80, 2, 0) -- MovementLoopAddLocation(NPC, -90.07, 0.00, 216.66, 2, 0) MovementLoopAddLocation(NPC, -89.75, 0.00, 216.63, 2, math.random(10, 22)) MovementLoopAddLocation(NPC, -92.72, 0.00, 216.79, 2, 0) MovementLoopAddLocation(NPC, -95.25, 0.04, 215.79, 2, 0) MovementLoopAddLocation(NPC, -101.46, 0.00, 216.80, 2, 0) MovementLoopAddLocation(NPC, -94.63, 0.00, 217.55, 2, 0) MovementLoopAddLocation(NPC, -88.41, 0.00, 217.99, 2, 0) MovementLoopAddLocation(NPC, -84.00, 0.00, 217.44, 2, 0) MovementLoopAddLocation(NPC, -82.87, 0.00, 217.57, 2, math.random(10, 22)) MovementLoopAddLocation(NPC, -86.53, 0.00, 217.30, 2, 0) MovementLoopAddLocation(NPC, -90.93, 0.00, 216.51, 2, 0) MovementLoopAddLocation(NPC, -97.56, 0.00, 217.04, 2, 0) MovementLoopAddLocation(NPC, -97.54, 0.00, 216.93, 2, math.random(10, 22)) MovementLoopAddLocation(NPC, -95.65, 0.00, 216.16, 2, 0) MovementLoopAddLocation(NPC, -98.51, 0.02, 215.93, 2, 0) MovementLoopAddLocation(NPC, -102.14, 0.01, 216.13, 2, 0) MovementLoopAddLocation(NPC, -103.52, 0.00, 217.04, 2, 0) MovementLoopAddLocation(NPC, -101.16, 0.00, 217.30, 2, math.random(10, 22)) end