--[[ Script Name : SpawnScripts/ThievesWay/adiseasedratonga1586533.lua Script Purpose : Waypoint Path for adiseasedratonga1586533.lua Script Author : Rylec Script Date : 10-06-2019 09:46:08 Script Notes : Locations collected from Live --]] require("SpawnScripts/Generic/GenericCombatVoiceOvers") function death(NPC, Spawn) generic_death(NPC, Spawn) end function aggro(NPC, Spawn) generic_aggro(NPC, Spawn) end function killed(NPC, Spawn) generic_killed(NPC, Spawn) end function healthchanged(NPC, Spawn) generic_healthchanged(NPC, Spawn) end function spawn(NPC) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -126.41, -0.46, 162.08, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -127.96, -0.56, 170.93, 2, 0) MovementLoopAddLocation(NPC, -133.10, -0.56, 170.93, 2, 0) MovementLoopAddLocation(NPC, -134.58, -0.56, 172.44, 2, 0) MovementLoopAddLocation(NPC, -144.55, -0.56, 177.44, 2, 0) MovementLoopAddLocation(NPC, -148.39, -0.56, 187.84, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -142.85, -0.56, 176.42, 2, 0) MovementLoopAddLocation(NPC, -139.38, -0.56, 173.26, 2, 0) MovementLoopAddLocation(NPC, -134.58, -0.56, 172.44, 2, 0) MovementLoopAddLocation(NPC, -133.10, -0.56, 170.93, 2, 0) MovementLoopAddLocation(NPC, -127.99, -0.56, 170.77, 2, 0) MovementLoopAddLocation(NPC, -128.14, -0.56, 168.18, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -125.45, -0.56, 171.55, 2, 0) MovementLoopAddLocation(NPC, -128.10, -0.56, 170.93, 2, 0) MovementLoopAddLocation(NPC, -133.10, -0.56, 170.93, 2, 0) MovementLoopAddLocation(NPC, -134.58, -0.56, 172.44, 2, 0) MovementLoopAddLocation(NPC, -141.17, -0.56, 173.69, 2, 0) MovementLoopAddLocation(NPC, -141.14, -0.56, 173.69, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -134.80, -0.56, 174.60, 2, 0) MovementLoopAddLocation(NPC, -132.77, -0.57, 175.97, 2, 0) MovementLoopAddLocation(NPC, -128.05, -0.56, 176.10, 2, 0) MovementLoopAddLocation(NPC, -132.77, -0.57, 175.97, 2, 0) MovementLoopAddLocation(NPC, -134.80, -0.56, 174.60, 2, 0) MovementLoopAddLocation(NPC, -141.04, -0.56, 175.46, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -134.58, -0.56, 172.44, 2, 0) MovementLoopAddLocation(NPC, -133.10, -0.56, 170.93, 2, 0) MovementLoopAddLocation(NPC, -127.94, -0.56, 170.93, 2, 0) end