--[[ Script Name : SpawnScripts/ThievesWay/adiseasedratonga391866.lua Script Purpose : Waypoint Path for adiseasedratonga391866.lua Script Author : Rylec Script Date : 10-17-2019 03:27:18 Script Notes : Locations collected from Live --]] require("SpawnScripts/Generic/GenericCombatVoiceOvers") function death(NPC, Spawn) generic_death(NPC, Spawn) end function aggro(NPC, Spawn) generic_aggro(NPC, Spawn) end function killed(NPC, Spawn) generic_killed(NPC, Spawn) end function healthchanged(NPC, Spawn) generic_healthchanged(NPC, Spawn) end function spawn(NPC) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -181.62, 0.00, 172.24, 2, math.random(12, 22), "changegrid_Going_Up") MovementLoopAddLocation(NPC, -182.56, 0.00, 172.37, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -182.81, 0.00, 168.56, 2, 0, "changegrid_Going_Down") --MovementLoopAddLocation(NPC, -182.55, 0.00, 163.43, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -182.76, 0.00, 166.90, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -181.14, 0.00, 160.65, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -182.58, 0.00, 156.53, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -183.65, 0.03, 164.56, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -180.79, 0.07, 163.40, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -181.88, 0.00, 164.50, 2, 0) MovementLoopAddLocation(NPC, -183.17, 0.24, 170.63, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -182.74, 0.00, 167.47, 2, 0) MovementLoopAddLocation(NPC, -183.05, 0.24, 160.55, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -182.12, 0.00, 163.64, 2, 0) MovementLoopAddLocation(NPC, -182.07, 0.24, 170.61, 2, 0) end -------------------------------------------------------------------------------------- -- NPC Change Grid -------------------------------------------------------------------------------------- function changegrid_Going_Up(NPC) SetGridID(NPC, 667331216) end function changegrid_Going_Down(NPC) SetGridID(NPC, 3049532766) end