--[[ Script Name : SpawnScripts/ThievesWay/asewagerat392404.lua Script Purpose : Waypoint Path for asewagerat392404.lua Script Author : Rylec Script Date : 09-28-2019 10:46:59 Script Notes : Locations collected from Live --]] function spawn(NPC) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -181.54, 0.24, 209.21, 2, math.random(10, 18), "changegrid_Going_Down") MovementLoopAddLocation(NPC, -182.04, 0.01, 213.34, 2, 0, "changegrid_Going_Up") MovementLoopAddLocation(NPC, -181.56, 0.05, 214.68, 2, math.random(10, 18)) MovementLoopAddLocation(NPC, -178.30, 0.09, 217.65, 2, 0) MovementLoopAddLocation(NPC, -175.81, 0.00, 217.68, 2, math.random(10, 18)) MovementLoopAddLocation(NPC, -170.88, 0.00, 217.22, 2, 0) MovementLoopAddLocation(NPC, -169.17, 0.00, 216.16, 2, math.random(10, 18)) MovementLoopAddLocation(NPC, -170.51, 0.00, 216.84, 2, math.random(10, 18)) MovementLoopAddLocation(NPC, -177.36, 0.00, 216.71, 2, 0) MovementLoopAddLocation(NPC, -179.58, 0.00, 215.82, 2, math.random(10, 18)) MovementLoopAddLocation(NPC, -179.66, 0.00, 213.80, 2, 0) MovementLoopAddLocation(NPC, -181.72, 0.24, 209.49, 2, 0, "changegrid_Going_Down") MovementLoopAddLocation(NPC, -181.47, 0.00, 207.04, 2, 0) MovementLoopAddLocation(NPC, -181.50, 0.00, 207.00, 2, math.random(10, 18)) MovementLoopAddLocation(NPC, -181.96, 0.00, 206.03, 2, 0) MovementLoopAddLocation(NPC, -183.05, 0.00, 202.19, 2, math.random(10, 18)) MovementLoopAddLocation(NPC, -182.68, 0.00, 205.07, 2, 0) MovementLoopAddLocation(NPC, -180.25, 0.15, 208.05, 2, 0) MovementLoopAddLocation(NPC, -180.53, 0.01, 211.98, 2, 0, "changegrid_Going_Up") MovementLoopAddLocation(NPC, -178.87, 0.00, 214.17, 2, 0) MovementLoopAddLocation(NPC, -175.89, 0.08, 215.14, 2, 0) MovementLoopAddLocation(NPC, -174.73, 0.00, 216.27, 2, 0) MovementLoopAddLocation(NPC, -173.57, 0.00, 216.15, 2, math.random(10, 18)) MovementLoopAddLocation(NPC, -176.67, 0.02, 215.36, 2, 0) MovementLoopAddLocation(NPC, -177.67, 0.06, 214.36, 2, 0) MovementLoopAddLocation(NPC, -178.35, 0.26, 211.89, 2, math.random(10, 18)) end -------------------------------------------------------------------------------------- -- NPC Change Grid -------------------------------------------------------------------------------------- function changegrid_Going_Up(NPC) SetGridID(NPC, 3053675711) end function changegrid_Going_Down(NPC) SetGridID(NPC, 1555937977) end