--[[ Script Name : SpawnScripts/ThunderingSteppes/KoregBaelstrom.lua Script Author : Dorbin Script Date : 2022.06.18 01:06:58 Script Purpose : : --]] dofile("SpawnScripts/Generic/GenericEcologyVoiceOvers.lua") function spawn(NPC) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) if not HasLanguage(Spawn,1)then local choice = MakeRandomInt(1,4) if choice == 1 then PlayFlavor(NPC, "voiceover/english/optional3/barbarian_steppes/ft/barbarian/barbarian_steppes_1_garbled_gm_b0cb46d4.mp3", "Neit te geb ruiken, wat weg hout u hetten", "", 1338663568, 2860304215, Spawn, 1) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/optional3/barbarian_steppes/ft/barbarian/barbarian_steppes_1_garbled_gm_f1b9e87a.mp3", "Uf envoudig een van uw gekozen en enkel geven om Vensters", "", 3095091783, 3153428791, Spawn, 1) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/optional3/barbarian_steppes/ft/barbarian/barbarian_steppes_1_garbled_gm_b0cb46d4.mp3", "Neit te geb ruiken, wat weg hout u hetten", "", 1338663568, 2860304215, Spawn, 1) elseif choice == 4 then PlayFlavor(NPC, "voiceover/english/optional3/barbarian_steppes/ft/barbarian/barbarian_steppes_1_garbled_gm_b80c3123.mp3", "Asfkher van baed rijs prakti kjen ", "", 1248648431, 1559755809, Spawn, 1) end else PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1002.mp3", "Out of the way if you ain't gonna help. I gotta clear these barrels from the docks and ready them for shipment to Thundermist.", "", 0, 0, Spawn, 1) end end function respawn(NPC) spawn(NPC) end function death(NPC,Spawn) if not HasLanguage(Spawn,1)then PlayFlavor(NPC, "voiceover/english/optional3/barbarian_steppes/ft/barbarian/barbarian_steppes_1_garbled_gm_1d4e2601.mp3", "Zergen oer steb liteit", "", 1881495348, 2631084324, Spawn, 1) else local choice = MakeRandomInt(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/optional3/barbarian_steppes/ft/barbarian/barbarian_steppes_1_death_gm_15be5319.mp3", "No! All that we worked for is for naught...", "", 2280226905, 3776829383, Spawn, 1) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/optional3/barbarian_steppes/ft/barbarian/barbarian_steppes_1_death_gm_60ab074d.mp3", "My clansmen will avenge me!", "", 2840994277, 1500014795, Spawn, 1) end end end function waypoints(NPC) MovementLoopAddLocation(NPC, -428.38, -21.03, -404.45, 2, 1) MovementLoopAddLocation(NPC, -428.38, -21.03, -404.45, 2, 15,"EcologyEmotes") MovementLoopAddLocation(NPC, -455.35, -21.03, -403.86, 2, 0) MovementLoopAddLocation(NPC, -463.37, -21.03, -403.49, 2, 0) MovementLoopAddLocation(NPC, -472.33, -21.03, -403.28, 2, 0) MovementLoopAddLocation(NPC, -475.18, -21.03, -403.81, 2, 1) MovementLoopAddLocation(NPC, -475.18, -21.03, -403.81, 2, 15,"EcologyEmotes") MovementLoopAddLocation(NPC, -476.49, -21.03, -404.89, 2, 0) MovementLoopAddLocation(NPC, -476.94, -21.03, -402.7, 2, 0) MovementLoopAddLocation(NPC, -473.56, -21.03, -403.09, 2, 0) MovementLoopAddLocation(NPC, -468.61, -21.03, -403.24, 2, 0) MovementLoopAddLocation(NPC, -467.78, -21.03, -399.45, 2, 1) MovementLoopAddLocation(NPC, -467.78, -21.03, -399.45, 2, 15,"EcologyEmotes") MovementLoopAddLocation(NPC, -466.74, -21.03, -398.55, 2, 0) MovementLoopAddLocation(NPC, -449.41, -21.03, -397.3, 2, 1) MovementLoopAddLocation(NPC, -449.41, -21.03, -397.3, 2, 15,"EcologyEmotes") MovementLoopAddLocation(NPC, -448.24, -21.03, -396.52, 2, 0) MovementLoopAddLocation(NPC, -445.9, -21.03, -398.27, 2, 0) MovementLoopAddLocation(NPC, -427.07, -21.03, -405.18, 2, 1) MovementLoopAddLocation(NPC, -427.07, -21.03, -405.18, 2, 15,"EcologyEmotes") end