--[[ Script Name : SpawnScripts/TimorousDeep/CaptainGretaGreiswite.lua Script Purpose : Captain Greta Greiswite Script Author : John Adams Script Date : 2009.03.02 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/rok_questvo/captain_greta_greiswite/_exp04/exp04_rgn_timorous_deep/chrykori_tie/greta/greta000.mp3", "", "", 3292860432, 190359428, Spawn) AddConversationOption(conversation, "What are you doing here? ", "dlg_12_1") AddConversationOption(conversation, "And I have better things to do than chat with you. Good bye.") StartConversation(conversation, NPC, Spawn, "Ho, I am Captain Greta Greiswite of the Far Seas Trading Company. ") end function dlg_12_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/rok_questvo/captain_greta_greiswite/_exp04/exp04_rgn_timorous_deep/chrykori_tie/greta/greta001.mp3", "", "", 1430411029, 1583106161, Spawn) AddConversationOption(conversation, "Stuck? ", "dlg_12_2") AddConversationOption(conversation, "A landlocked sailor, how pathetic.", "LandLocked") StartConversation(conversation, NPC, Spawn, "We have been stuck on this isle for some time now, I'm afraid.") end function LandLocked(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() AddConversationOption(conversation, "Afraid of pirates?", "dlg_12_3") StartConversation(conversation, NPC, Spawn, "Hmph. You would be too if the waters were full of pirate vessels.") end function dlg_12_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/rok_questvo/captain_greta_greiswite/_exp04/exp04_rgn_timorous_deep/chrykori_tie/greta/greta002.mp3", "", "", 361201415, 988826782, Spawn) AddConversationOption(conversation, "Afraid of pirates?", "dlg_12_3") StartConversation(conversation, NPC, Spawn, "We received word that there are a large number of pirate vessels in the water between here and there.") end function dlg_12_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/rok_questvo/captain_greta_greiswite/_exp04/exp04_rgn_timorous_deep/chrykori_tie/greta/greta004.mp3", "", "", 668337222, 641412495, Spawn) AddConversationOption(conversation, "What are they doing here?", "dlg_12_4") StartConversation(conversation, NPC, Spawn, "Afraid? Hah! I'd have us in the water already if we hadn't been ordered to stay. I'm not afraid of the Blackshield Smugglers. They are sloppy and poorly organized. Though... I do admit their numbers unnerve me.") end function dlg_12_4(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/rok_questvo/captain_greta_greiswite/_exp04/exp04_rgn_timorous_deep/chrykori_tie/greta/greta005.mp3", "", "", 952241387, 2475617696, Spawn) AddConversationOption(conversation, "So there's a lot of wealth to be made here?", "dlg_12_5") StartConversation(conversation, NPC, Spawn, "Now that's a question, isn't it? I hardly doubt they've come to trade, especially not en masse. If they plan to threaten Chrykori Village, though, I am glad we will be here to help defend. The agreements we have drawn up with them are quite... lucrative.") end function dlg_12_5(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/rok_questvo/captain_greta_greiswite/_exp04/exp04_rgn_timorous_deep/chrykori_tie/greta/greta006.mp3", "", "", 905384957, 1760883232, Spawn) AddConversationOption(conversation, "You think more will come?", "dlg_12_6") StartConversation(conversation, NPC, Spawn, "For those who are quick.") end function dlg_12_6(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/rok_questvo/captain_greta_greiswite/_exp04/exp04_rgn_timorous_deep/chrykori_tie/greta/greta007.mp3", "", "", 4216354466, 950449403, Spawn) AddConversationOption(conversation, "Can't have that happening.") StartConversation(conversation, NPC, Spawn, "Undoubtedly. This is a new land, with new possibilities. So long as it doesn't become cut off by pirates... many more will come. And profit to boot.") end