--[[ Script Name : grave_scorpius.lua Script Purpose : Waypoint Path for grave_scorpius.lua Script Author : Devn00b Script Date : 06/24/2020 02:58:42 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 =13 local level2 = 14 local difficulty1 = 6 local hp1 = 680 local power1 = 205 local difficulty2 = 6 local hp2 = 795 local power2 = 240 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 106.63, -0.21, -174.31, 2, 0) MovementLoopAddLocation(NPC, 116.67, 0.01, -168.54, 2, 0) MovementLoopAddLocation(NPC, 131.56, 0.06, -164.47, 2, 0) MovementLoopAddLocation(NPC, 131.83, -0.05, -138.26, 2, 0) MovementLoopAddLocation(NPC, 128.77, 0.07, -129.77, 2, 0) MovementLoopAddLocation(NPC, 119.85, 0, -118.08, 2, 0) MovementLoopAddLocation(NPC, 128.77, 0.07, -129.77, 2, 0) MovementLoopAddLocation(NPC, 131.83, -0.05, -138.26, 2, 0) MovementLoopAddLocation(NPC, 131.56, 0.06, -164.47, 2, 0) MovementLoopAddLocation(NPC, 116.67, 0.01, -168.54, 2, 0) MovementLoopAddLocation(NPC, 106.63, -0.21, -174.31, 2, 0) end