--[[ Script Name : tomb_guard12.lua Script Purpose : Waypoint Path for tomb_guard12.lua Script Author : Devn00b Script Date : 06/26/2020 05:34:17 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 =14 local level2 = 15 local difficulty1 = 6 local hp1 = 795 local power1 = 240 local difficulty2 = 6 local hp2 = 920 local power2 = 270 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 168.99, -6.91, -75.14, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 171.2, -6.97, -70.78, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 174.32, -6.88, -71.14, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 175.29, -6.74, -73.82, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 172.44, -6.95, -71.74, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 169.74, -6.89, -74.56, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 171.19, -6.94, -75.64, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 172.14, -6.97, -70.72, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 169.75, -6.97, -71.65, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 174.95, -6.93, -72.97, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 172.84, -6.94, -72.15, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 171.46, -6.95, -75.38, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 172.84, -6.94, -72.15, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 174.95, -6.93, -72.97, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 169.75, -6.97, -71.65, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 172.14, -6.97, -70.72, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 171.19, -6.94, -75.64, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 169.74, -6.89, -74.56, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 172.44, -6.95, -71.74, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 175.29, -6.74, -73.82, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 174.32, -6.88, -71.14, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 171.2, -6.97, -70.78, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 168.99, -6.91, -75.14, 2, math.random(0,7)) end