--[[ Script Name : tomb_guard14.lua Script Purpose : Waypoint Path for tomb_guard14.lua Script Author : Devn00b Script Date : 06/30/2020 05:27:03 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 =15 local level2 = 16 local difficulty1 = 2 local hp1 = 290 local power1 = 100 local difficulty2 = 2 local hp2 = 345 local power2 = 110 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 219.48, -6.91, -42.99, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 218.49, -6.86, -44.24, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 219.63, -6.95, -38.85, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 216.96, -6.95, -38.9, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 215.28, -6.97, -39.4, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 215.69, -6.96, -40.82, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 218.55, -6.95, -39.56, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 215.14, -6.97, -43.01, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 217.01, -6.91, -41.74, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 216.6, -6.95, -43.47, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 219.25, -6.92, -43.83, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 217.97, -6.9, -41.81, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 219.74, -6.92, -41.47, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 218.24, -6.89, -37.96, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 219.74, -6.92, -41.47, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 217.97, -6.9, -41.81, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 219.25, -6.92, -43.83, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 216.6, -6.95, -43.47, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 217.01, -6.91, -41.74, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 215.14, -6.97, -43.01, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 218.55, -6.95, -39.56, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 215.69, -6.96, -40.82, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 215.28, -6.97, -39.4, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 216.96, -6.95, -38.9, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 219.63, -6.95, -38.85, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 218.49, -6.86, -44.24, 2, math.random(0,7)) MovementLoopAddLocation(NPC, 219.48, -6.91, -42.99, 2, math.random(0,7)) end