--[[ Script Name : tomb_guard22.lua Script Purpose : Waypoint Path for tomb_guard22.lua Script Author : Devn00b Script Date : 06/30/2020 10:07:49 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 =14 local level2 = 15 local difficulty1 = 6 local hp1 = 795 local power1 = 240 local difficulty2 = 6 local hp2 = 920 local power2 = 270 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 189.98, -6.97, -152.9, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 186.75, -6.97, -155.04, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 188.35, -7.01, -156.86, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 191.96, -6.97, -154.06, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 192.21, -6.98, -156.49, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 187.28, -6.97, -154.39, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 189.05, -7.04, -158.09, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 188.9, -6.97, -154.05, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 186.55, -6.97, -156.31, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 190.6, -7.02, -155.92, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 186.55, -6.97, -156.31, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 188.9, -6.97, -154.05, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 189.05, -7.04, -158.09, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 187.28, -6.97, -154.39, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 192.21, -6.98, -156.49, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 191.96, -6.97, -154.06, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 188.35, -7.01, -156.86, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 186.75, -6.97, -155.04, 2, math.random(0,8)) MovementLoopAddLocation(NPC, 189.98, -6.97, -152.9, 2, math.random(0,8)) end