--[[ Script Name : tomb_priest.lua Script Purpose : Waypoint Path for tomb_priest.lua Script Author : Devn00b Script Date : 06/30/2020 09:08:16 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 =14 local level2 = 15 local difficulty1 = 6 local hp1 = 765 local power1 = 240 local difficulty2 = 6 local hp2 = 890 local power2 = 270 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 235.11, -6.86, -144.42, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 233.06, -6.86, -134.49, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 254.31, -6.86, -133.44, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 249.53, -6.86, -136.86, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 248.3, -6.86, -148.03, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 238.6, -6.86, -133.95, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 237.02, -6.86, -145.13, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 233.42, -6.86, -148.83, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 237.63, -6.86, -149.24, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 240.23, -6.86, -142.28, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 246.29, -6.86, -141.96, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 235.85, -6.86, -143.77, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 246.29, -6.86, -141.96, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 240.23, -6.86, -142.28, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 237.63, -6.86, -149.24, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 233.42, -6.86, -148.83, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 237.02, -6.86, -145.13, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 238.6, -6.86, -133.95, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 248.3, -6.86, -148.03, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 249.53, -6.86, -136.86, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 254.31, -6.86, -133.44, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 233.06, -6.86, -134.49, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 235.11, -6.86, -144.42, 2, math.random(0,10)) end