--[[ Script Name : SpawnScripts/WayfarersRest/anangrypatron.lua Script Author : Dorbin Script Date : 2022.11.14 05:11:47 Script Purpose : : --]] require "SpawnScripts/Generic/CombatModule" function spawn(NPC, Spawn) combatModule(NPC, Spawn) AddTimer(NPC,MakeRandomInt(2000,5000),"EmoteLoop") end function EmoteLoop(NPC) local zone = GetZone(NPC) local Darkelf = GetSpawnByLocationID(zone, 133780688) if not IsInCombat(NPC) and IsAlive(NPC)then if IsAlive(Darkelf) then SpawnSet(NPC, "attackable", 1) SpawnSet(NPC, "show_level", 1) SpawnSet(NPC,"mood_state",11852) SpawnSet(NPC,"name","an angry patron") choice = MakeRandomInt(1,5) if choice ==1 then PlayFlavor(NPC,"","","scream",0,0) elseif choice ==2 then PlayFlavor(NPC,"","","kick",0,0) elseif choice ==3 then PlayFlavor(NPC,"","","grumble",0,0) elseif choice ==4 then PlayFlavor(NPC,"","","tantrum_short",0,0) elseif choice ==5 then PlayFlavor(NPC,"","","frustrated",0,0) end AddTimer(NPC,4000,"EmoteLoop") elseif not IsAlive(Darkelf) then SpawnSet(NPC, "attackable", 0) SpawnSet(NPC, "show_level", 0) AddTimer(NPC,7000,"EmoteLoop") SpawnSet(NPC,"mood_state",0) SpawnSet(NPC,"name","a recovered patron") choice = MakeRandomInt(1,6) if choice ==1 then PlayFlavor(NPC,"","","confused",0,0) elseif choice ==2 then PlayFlavor(NPC,"","","doh",0,0) elseif choice ==3 then PlayFlavor(NPC,"","","sigh",0,0) elseif choice ==4 then PlayFlavor(NPC,"","","wince",0,0) elseif choice ==5 then PlayFlavor(NPC,"","","whome",0,0) elseif choice ==6 then PlayFlavor(NPC,"","","doubletake",0,0) end end end end function respawn(NPC) spawn(NPC) end function aggro(NPC,Spawn) local zone = GetZone(NPC) local Darkelf = GetSpawnByLocationID(zone, 133780688) if IsAlive(Darkelf) then choice = MakeRandomInt(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/human_base_1/ft/human/human_base_1_1_aggro_gm_a203c9ec.mp3", "Prepare to face your doom, meddler.", "", 1496819882, 365167432, Spawn, 0) elseif choice ==2 then PlayFlavor(NPC, "voiceover/english/optional5/human_base_2/ft/human/human_base_2_2_aggro_gm_e61d307f.mp3", "Look alive! We have visitors!", "", 1273763229, 637796964, Spawn, 0) end end end function victory(NPC,Spawn) PlayFlavor(NPC, "voiceover/english/human_base_1/ft/human/human_base_1_1_halfhealth_gm_1babf022.mp3", "Is that all you have?", "", 170267964, 1158805306, Spawn, 0) end