--[[ Script Name : SpawnScripts/qeynos_combined02/GuardStonefist.lua Script Author : Rylec Script Date : 2021.10.04 07:10:19 Script Purpose : : --]] function spawn(NPC) AddTimer(NPC, 3000, "EmoteLoop") end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) local choice = MakeRandomInt(1,4) if choice == 1 then PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_ee473c11.mp3", "Good day to you, citizen. All preserve Queen Antonia.", "salute", 2539353309, 3288832983, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_76da37c9.mp3", "I hate working this shift! If the gnolls don't attack now, I may die of boredom.", "grumble", 31199107, 4082603014, Spawn) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_ebfceda5.mp3", "Greetings, citizen. I am on guard duty. Should you get into trouble, seek me out.", "attention", 1717559969, 1730005307, Spawn) else PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_c865a827.mp3", "Duty above all else, citizen, except honor!", "scold", 3958491070, 1651361777, Spawn) end end function respawn(NPC) spawn(NPC) end function EmoteLoop(NPC) local choice = MakeRandomInt(1,2) if choice == 1 then PlayAnimation(NPC, 891) else PlayAnimation(NPC, 13008) end local time = MakeRandomInt(30000,40000) AddTimer(NPC, time, "EmoteLoop") end