--[[ Script Name : SpawnScripts/qeynos_combined02/HunterLatharForestdeep.lua Script Author : Rylec Script Date : 2021.09.06 08:09:43 Script Purpose : : --]] local count = 1 function spawn(NPC) end function hailed(NPC, Spawn) if count == 1 then stand(NPC, Spawn) elseif count > 1 and count < 6 then count = count + 1 else count = 1 end conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/hunter_lathar_forestdeep/qey_village05/quests/hunter_forestdeep/hunter_forestdeep.mp3", "", "", 1771449207, 2174692031, Spawn) AddConversationOption(conversation, "Sorry to have bothered you.") StartConversation(conversation, NPC, Spawn, "What do you need? I'm very busy.") AddTimer(NPC, 60000, "countReset") end function stand(NPC, Spawn) SpawnSet(NPC, "visual_state", "0") PlayAnimation(NPC, "220") AddTimer(NPC, 1000, "turn", 1, Spawn) count = count + 1 end function turn(NPC, Spawn) FaceTarget(NPC, Spawn) AddTimer(NPC, 10000, "crouch") end function crouch(NPC) PlayAnimation(NPC, "219") AddTimer(NPC, 800, "crouchIdle") end function crouchIdle(NPC) SpawnSet(NPC, "visual_state", "221") end function respawn(NPC) spawn(NPC) end function countReset(NPC) count = 1 end