--[[ Script Name : Spells/Fighter/Brawler/Bruiser/OneHundredHandPunch.lua Script Author : Jabantiz Script Date : 2014.03.11 06:03:08 Script Purpose : : --]] function cast(Caster, Target, DmgType, MinVal, MaxVal) if MaxVal ~= nil and MinVal < MaxVal then SpellDamage(Target, DmgType, math.random(MinVal, MaxVal)) else SpellDamage(Target, DmgType, MinVal) end if LastSpellAttackHit() then if MaxVal ~= nil and MinVal < MaxVal then SpellDamage(Target, DmgType, math.random(MinVal, MaxVal)) else SpellDamage(Target, DmgType, MinVal) end end if LastSpellAttackHit() then if MaxVal ~= nil and MinVal < MaxVal then SpellDamage(Target, DmgType, math.random(MinVal, MaxVal)) else SpellDamage(Target, DmgType, MinVal) end end if LastSpellAttackHit() then if MaxVal ~= nil and MinVal < MaxVal then SpellDamage(Target, DmgType, math.random(MinVal, MaxVal)) else SpellDamage(Target, DmgType, MinVal) end end if LastSpellAttackHit() then if MaxVal ~= nil and MinVal < MaxVal then SpellDamage(Target, DmgType, math.random(MinVal, MaxVal)) else SpellDamage(Target, DmgType, MinVal) end end if LastSpellAttackHit() then if MaxVal ~= nil and MinVal < MaxVal then SpellDamage(Target, DmgType, math.random(MinVal, MaxVal)) else SpellDamage(Target, DmgType, MinVal) end end if LastSpellAttackHit() then if MaxVal ~= nil and MinVal < MaxVal then SpellDamage(Target, DmgType, math.random(MinVal, MaxVal)) else SpellDamage(Target, DmgType, MinVal) end end if LastSpellAttackHit() then if MaxVal ~= nil and MinVal < MaxVal then SpellDamage(Target, DmgType, math.random(MinVal, MaxVal)) else SpellDamage(Target, DmgType, MinVal) end end end