--[[ Script Name : Spells/Fighter/Brawler/ShoulderCharge.lua Script Author : LordPazuzu Script Date : 9/2/2023 Script Purpose : : --]] function cast(Caster, Target, DmgType, DmgLow, DmgHigh) Level = GetLevel(Caster) SpellLevel = 13 Mastery = SpellLevel + 10 StatBonus = GetStr(Caster) / 10 if Level < Mastery then LvlBonus = Level - SpellLevel else LvlBonus = Mastery - SpellLevel end DmgBonus = LvlBonus + StatBonus MaxDmg = math.floor(DmgBonus) * 2 + DmgHigh MinDmg = math.floor(DmgBonus) * 2 + DmgLow SpellDamage(Target, DmgType, MinDmg, MaxDmg) AddControlEffect(Target, 4 ) end function remove(Caster, Target) RemoveControlEffect(Target, 4) end