--[[ Script Name : Spells/Fighter/WildSwingFire.lua Script Author : LordPazuzu Script Date : 2023.03.02 09:03:24 Script Purpose : : --]] function cast(Caster, Target, DmgType, MinVal, MaxVal) Level = GetLevel(Caster) SpellLevel = 1 Mastery = SpellLevel + 10 StatBonus = GetStr(Caster) / 10 if Level < Mastery then LvlBonus = Level - SpellLevel else LvlBonus = Mastery - SpellLevel end DmgBonus = LvlBonus + StatBonus MaxDmg = MaxVal + math.floor(DmgBonus) MinDmg = MinVal + math.floor(DmgBonus) SpellDamage(Target, DmgType, MinDmg, MaxDmg) SpellDamage(Target, 3, MinDmg, MaxDmg) end