--[[ Script Name : Spells/Traditions/PoisonousPinch.lua Script Author : LordPazuzu Script Date : 2023.09.10 06:09:50 Script Purpose : : --]] function cast(Caster, Target, Crush, Poison) Level = GetLevel(Caster) SpellLevel = 7 Mastery = SpellLevel + 50 if Level < Mastery then LvlBonus = Level - SpellLevel else LvlBonus = Mastery - SpellLevel end TotalDmg = Crush + LvlBonus SpellDamage(Target, 1, TotalDmg, TotalDmg) if IsPlayer(Target) and GetClientVersion(Target) <= 526 then SpawnSet(Target,"visual_state",2774) else SpawnSet(Target,"visual_state",2774) end end function tick(Caster, Target, Crush, Poison) Level = GetLevel(Caster) SpellLevel = 7 Mastery = SpellLevel + 50 if Level < Mastery then LvlBonus = Level - SpellLevel else LvlBonus = Mastery - SpellLevel end DoTDmg = Poison + LvlBonus SpellDamage(Target, 9, DoTDmg, DotDmg) if IsPlayer(Target) and GetClientVersion(Target) <= 526 then SpawnSet(Target,"visual_state",2774) else SpawnSet(Target,"visual_state",2774) end end function remove(Caster, Target) SpawnSet(Target,"visual_state",35542) end