--[[ Script Name : ZoneScripts/Feerrott.lua Script Purpose : Script Author : Neatz09 Script Date : 2/24/2019 Script Notes : --]] local TheSteinOfMoggok = 5511 function init_zone_script(Zone) SetLocationProximityFunction(zone, -119, -16.93, 549.2, 10, "StableMasters", "Leave") -- Alliz Evol SetLocationProximityFunction(zone, 11.47, 3.68, -27.91, 10, "StableMasters", "Leave") -- Drowning Causeway SetLocationProximityFunction(zone, -198.16, -7.66, 818.5, 10, "StableMasters", "Leave") -- Greenblood River SetLocationProximityFunction(zone, -561.2, -15.27, 792.09, 10, "StableMasters", "Leave") -- Tae Ew SetLocationProximityFunction(zone, -1883.67, -21.52, 839.08, 10, "StableMasters", "Leave") -- Dread basin SetLocationProximityFunction(zone, -1022.97, -4.75, 434.48, 10, "StableMasters", "Leave") -- Tower of Vul SetLocationProximityFunction(zone, -1189.48, -5.49, 765.77, 10, "StableMasters", "Leave") -- Alliz Tae SetLocationProximityFunction(Zone, 30, -9, 698, 10, "ClurgTheBartender", "LeaveLocation") end function LeaveLocation(Zone, Player) end function StableMasters(Zone, Spawn) if IsPlayer(Spawn) and IsOnAutoMount(Spawn) then EndAutoMount(Spawn) end end function ClurgTheBartender(Zone, Player) if HasQuest(Player, TheSteinOfMoggok) and GetQuestStep(Player, TheSteinOfMoggok) == 6 then local ClurgBartender = SpawnMob(Zone, 1210294, false, 30, -9, 698, 349.984) if ClurgBartender ~= nil then Attack(ClurgBartender, Player) end end end function player_entry(Zone, player) end function enter_location(Zone, spawn, grid) end function leave_location(Zone, spawn, grid) end function dawn(Zone) end function dusk(Zone) end