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- --[[
- Script Name : Quests/Darklight/SableveinRubble.lua
- Script Purpose : Handles the quest, "Sablevein Rubble"
- Script Author : QuestParser Cynnar
- Script Date : 8/30/2015
- Script Notes :
- Zone : Darklight Wood
- Quest Giver : Danya Halfmoon 340018
- Preceded by : None
- Followed by : None
- --]]
- function Init(Quest)
- AddQuestStepHarvest(Quest, 1, "Gather samples of Sablevein rubble", 6, 100, "Danya Halfmoon would like me to bring her the rubble from Sablevein Tear.", 183, 11836)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I have collected the Sablevein rubble")
- AddQuestStepChat(Quest, 2, "Bring the rubble back to Danya Halfmoon", 1, "Danya Halfmoon would like me to bring her the rubble from Sablevein Tear.", 183, 340018)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- Sablevein rubble
- while HasItem(Player, 11836, 1) do
- RemoveItem(Player, 11836)
- end
- UpdateQuestDescription(Quest, "I have brought Danya the Sablevein rubble she asked for.")
- SetTempVariable(Player, "SableOre", nil)
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
- function Accepted(Quest, QuestGiver, Player)
- FaceTarget(QuestGiver, Player)
- conversation = CreateConversation()
- PlayFlavor(QuestGiver, "voiceover/english/neriak/danya_halfmoon/darklight_wood/hates_envy/danya/danya005.mp3", "", "", 2830883681, 1931267037, Player)
- AddConversationOption(conversation, "I'll be back.")
- StartConversation(conversation, QuestGiver, Player, "Good. That will serve to keep my mind off of these people around me.")
- SetTempVariable(Player, "SableOre", 0)
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, Spawn)
- while HasItem(Player, 11836) do
- RemoveItem(Player, 11836)
- end
- end
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