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- /*
- ** $Id: lmathlib.c,v 1.119 2016/12/22 13:08:50 roberto Exp $
- ** Standard mathematical library
- ** See Copyright Notice in lua.h
- */
- #define lmathlib_c
- #define LUA_LIB
- #include "lprefix.h"
- #include <stdlib.h>
- #include <math.h>
- #include "lua.h"
- #include "lauxlib.h"
- #include "lualib.h"
- #undef PI
- #define PI (l_mathop(3.141592653589793238462643383279502884))
- #if !defined(l_rand) /* { */
- #if defined(LUA_USE_POSIX)
- #define l_rand() random()
- #define l_srand(x) srandom(x)
- #define L_RANDMAX 2147483647 /* (2^31 - 1), following POSIX */
- #else
- #define l_rand() rand()
- #define l_srand(x) srand(x)
- #define L_RANDMAX RAND_MAX
- #endif
- #endif /* } */
- static int math_abs (lua_State *L) {
- if (lua_isinteger(L, 1)) {
- lua_Integer n = lua_tointeger(L, 1);
- if (n < 0) n = (lua_Integer)(0u - (lua_Unsigned)n);
- lua_pushinteger(L, n);
- }
- else
- lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
- return 1;
- }
- static int math_sin (lua_State *L) {
- lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
- return 1;
- }
- static int math_cos (lua_State *L) {
- lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
- return 1;
- }
- static int math_tan (lua_State *L) {
- lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
- return 1;
- }
- static int math_asin (lua_State *L) {
- lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
- return 1;
- }
- static int math_acos (lua_State *L) {
- lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
- return 1;
- }
- static int math_atan (lua_State *L) {
- lua_Number y = luaL_checknumber(L, 1);
- lua_Number x = luaL_optnumber(L, 2, 1);
- lua_pushnumber(L, l_mathop(atan2)(y, x));
- return 1;
- }
- static int math_toint (lua_State *L) {
- int valid;
- lua_Integer n = lua_tointegerx(L, 1, &valid);
- if (valid)
- lua_pushinteger(L, n);
- else {
- luaL_checkany(L, 1);
- lua_pushnil(L); /* value is not convertible to integer */
- }
- return 1;
- }
- static void pushnumint (lua_State *L, lua_Number d) {
- lua_Integer n;
- if (lua_numbertointeger(d, &n)) /* does 'd' fit in an integer? */
- lua_pushinteger(L, n); /* result is integer */
- else
- lua_pushnumber(L, d); /* result is float */
- }
- static int math_floor (lua_State *L) {
- if (lua_isinteger(L, 1))
- lua_settop(L, 1); /* integer is its own floor */
- else {
- lua_Number d = l_mathop(floor)(luaL_checknumber(L, 1));
- pushnumint(L, d);
- }
- return 1;
- }
- static int math_ceil (lua_State *L) {
- if (lua_isinteger(L, 1))
- lua_settop(L, 1); /* integer is its own ceil */
- else {
- lua_Number d = l_mathop(ceil)(luaL_checknumber(L, 1));
- pushnumint(L, d);
- }
- return 1;
- }
- static int math_fmod (lua_State *L) {
- if (lua_isinteger(L, 1) && lua_isinteger(L, 2)) {
- lua_Integer d = lua_tointeger(L, 2);
- if ((lua_Unsigned)d + 1u <= 1u) { /* special cases: -1 or 0 */
- luaL_argcheck(L, d != 0, 2, "zero");
- lua_pushinteger(L, 0); /* avoid overflow with 0x80000... / -1 */
- }
- else
- lua_pushinteger(L, lua_tointeger(L, 1) % d);
- }
- else
- lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1),
- luaL_checknumber(L, 2)));
- return 1;
- }
- /*
- ** next function does not use 'modf', avoiding problems with 'double*'
- ** (which is not compatible with 'float*') when lua_Number is not
- ** 'double'.
- */
- static int math_modf (lua_State *L) {
- if (lua_isinteger(L ,1)) {
- lua_settop(L, 1); /* number is its own integer part */
- lua_pushnumber(L, 0); /* no fractional part */
- }
- else {
- lua_Number n = luaL_checknumber(L, 1);
- /* integer part (rounds toward zero) */
- lua_Number ip = (n < 0) ? l_mathop(ceil)(n) : l_mathop(floor)(n);
- pushnumint(L, ip);
- /* fractional part (test needed for inf/-inf) */
- lua_pushnumber(L, (n == ip) ? l_mathop(0.0) : (n - ip));
- }
- return 2;
- }
- static int math_sqrt (lua_State *L) {
- lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
- return 1;
- }
- static int math_ult (lua_State *L) {
- lua_Integer a = luaL_checkinteger(L, 1);
- lua_Integer b = luaL_checkinteger(L, 2);
- lua_pushboolean(L, (lua_Unsigned)a < (lua_Unsigned)b);
- return 1;
- }
- static int math_log (lua_State *L) {
- lua_Number x = luaL_checknumber(L, 1);
- lua_Number res;
- if (lua_isnoneornil(L, 2))
- res = l_mathop(log)(x);
- else {
- lua_Number base = luaL_checknumber(L, 2);
- #if !defined(LUA_USE_C89)
- if (base == l_mathop(2.0))
- res = l_mathop(log2)(x); else
- #endif
- if (base == l_mathop(10.0))
- res = l_mathop(log10)(x);
- else
- res = l_mathop(log)(x)/l_mathop(log)(base);
- }
- lua_pushnumber(L, res);
- return 1;
- }
- static int math_exp (lua_State *L) {
- lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
- return 1;
- }
- static int math_deg (lua_State *L) {
- lua_pushnumber(L, luaL_checknumber(L, 1) * (l_mathop(180.0) / PI));
- return 1;
- }
- static int math_rad (lua_State *L) {
- lua_pushnumber(L, luaL_checknumber(L, 1) * (PI / l_mathop(180.0)));
- return 1;
- }
- static int math_min (lua_State *L) {
- int n = lua_gettop(L); /* number of arguments */
- int imin = 1; /* index of current minimum value */
- int i;
- luaL_argcheck(L, n >= 1, 1, "value expected");
- for (i = 2; i <= n; i++) {
- if (lua_compare(L, i, imin, LUA_OPLT))
- imin = i;
- }
- lua_pushvalue(L, imin);
- return 1;
- }
- static int math_max (lua_State *L) {
- int n = lua_gettop(L); /* number of arguments */
- int imax = 1; /* index of current maximum value */
- int i;
- luaL_argcheck(L, n >= 1, 1, "value expected");
- for (i = 2; i <= n; i++) {
- if (lua_compare(L, imax, i, LUA_OPLT))
- imax = i;
- }
- lua_pushvalue(L, imax);
- return 1;
- }
- /*
- ** This function uses 'double' (instead of 'lua_Number') to ensure that
- ** all bits from 'l_rand' can be represented, and that 'RANDMAX + 1.0'
- ** will keep full precision (ensuring that 'r' is always less than 1.0.)
- */
- static int math_random (lua_State *L) {
- lua_Integer low, up;
- double r = (double)l_rand() * (1.0 / ((double)L_RANDMAX + 1.0));
- switch (lua_gettop(L)) { /* check number of arguments */
- case 0: { /* no arguments */
- lua_pushnumber(L, (lua_Number)r); /* Number between 0 and 1 */
- return 1;
- }
- case 1: { /* only upper limit */
- low = 1;
- up = luaL_checkinteger(L, 1);
- break;
- }
- case 2: { /* lower and upper limits */
- low = luaL_checkinteger(L, 1);
- up = luaL_checkinteger(L, 2);
- break;
- }
- default: return luaL_error(L, "wrong number of arguments");
- }
- /* random integer in the interval [low, up] */
- luaL_argcheck(L, low <= up, 1, "interval is empty");
- luaL_argcheck(L, low >= 0 || up <= LUA_MAXINTEGER + low, 1,
- "interval too large");
- r *= (double)(up - low) + 1.0;
- lua_pushinteger(L, (lua_Integer)r + low);
- return 1;
- }
- static int math_randomseed (lua_State *L) {
- l_srand((unsigned int)(lua_Integer)luaL_checknumber(L, 1));
- (void)l_rand(); /* discard first value to avoid undesirable correlations */
- return 0;
- }
- static int math_type (lua_State *L) {
- if (lua_type(L, 1) == LUA_TNUMBER) {
- if (lua_isinteger(L, 1))
- lua_pushliteral(L, "integer");
- else
- lua_pushliteral(L, "float");
- }
- else {
- luaL_checkany(L, 1);
- lua_pushnil(L);
- }
- return 1;
- }
- /*
- ** {==================================================================
- ** Deprecated functions (for compatibility only)
- ** ===================================================================
- */
- #if defined(LUA_COMPAT_MATHLIB)
- static int math_cosh (lua_State *L) {
- lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
- return 1;
- }
- static int math_sinh (lua_State *L) {
- lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
- return 1;
- }
- static int math_tanh (lua_State *L) {
- lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
- return 1;
- }
- static int math_pow (lua_State *L) {
- lua_Number x = luaL_checknumber(L, 1);
- lua_Number y = luaL_checknumber(L, 2);
- lua_pushnumber(L, l_mathop(pow)(x, y));
- return 1;
- }
- static int math_frexp (lua_State *L) {
- int e;
- lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e));
- lua_pushinteger(L, e);
- return 2;
- }
- static int math_ldexp (lua_State *L) {
- lua_Number x = luaL_checknumber(L, 1);
- int ep = (int)luaL_checkinteger(L, 2);
- lua_pushnumber(L, l_mathop(ldexp)(x, ep));
- return 1;
- }
- static int math_log10 (lua_State *L) {
- lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
- return 1;
- }
- #endif
- /* }================================================================== */
- static const luaL_Reg mathlib[] = {
- {"abs", math_abs},
- {"acos", math_acos},
- {"asin", math_asin},
- {"atan", math_atan},
- {"ceil", math_ceil},
- {"cos", math_cos},
- {"deg", math_deg},
- {"exp", math_exp},
- {"tointeger", math_toint},
- {"floor", math_floor},
- {"fmod", math_fmod},
- {"ult", math_ult},
- {"log", math_log},
- {"max", math_max},
- {"min", math_min},
- {"modf", math_modf},
- {"rad", math_rad},
- {"random", math_random},
- {"randomseed", math_randomseed},
- {"sin", math_sin},
- {"sqrt", math_sqrt},
- {"tan", math_tan},
- {"type", math_type},
- #if defined(LUA_COMPAT_MATHLIB)
- {"atan2", math_atan},
- {"cosh", math_cosh},
- {"sinh", math_sinh},
- {"tanh", math_tanh},
- {"pow", math_pow},
- {"frexp", math_frexp},
- {"ldexp", math_ldexp},
- {"log10", math_log10},
- #endif
- /* placeholders */
- {"pi", NULL},
- {"huge", NULL},
- {"maxinteger", NULL},
- {"mininteger", NULL},
- {NULL, NULL}
- };
- /*
- ** Open math library
- */
- LUAMOD_API int luaopen_math (lua_State *L) {
- luaL_newlib(L, mathlib);
- lua_pushnumber(L, PI);
- lua_setfield(L, -2, "pi");
- lua_pushnumber(L, (lua_Number)HUGE_VAL);
- lua_setfield(L, -2, "huge");
- lua_pushinteger(L, LUA_MAXINTEGER);
- lua_setfield(L, -2, "maxinteger");
- lua_pushinteger(L, LUA_MININTEGER);
- lua_setfield(L, -2, "mininteger");
- return 1;
- }
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