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rifter_bleeder15.lua 2.5 KB

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  1. --[[
  2. Script Name : rifter_bleeder15.lua
  3. Script Purpose : Waypoint Path for rifter_bleeder15.lua
  4. Script Author : Devn00b
  5. Script Date : 05/14/2020 01:24:13 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -203.96, -0.39, -125.5, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, -203.71, -0.39, -122.51, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, -200.69, -0.39, -121.4, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, -199.12, -0.39, -128.57, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, -205.22, 0, -134.99, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, -194.07, -0.39, -130.19, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, -194.17, -0.39, -117.53, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, -201.99, -0.39, -120.59, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, -204.6, -0.39, -125.26, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, -209.3, -0.39, -131.58, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, -199.98, -0.39, -131.59, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, -202.29, -0.39, -119, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, -191.56, 0, -114.88, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, -199.01, -0.01, -115.87, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, -203.27, -0.39, -124.07, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, -199.01, -0.01, -115.87, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, -191.56, 0, -114.88, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, -202.29, -0.39, -119, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, -199.98, -0.39, -131.59, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, -209.3, -0.39, -131.58, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, -204.6, -0.39, -125.26, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, -201.99, -0.39, -120.59, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, -194.17, -0.39, -117.53, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, -194.07, -0.39, -130.19, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, -205.22, 0, -134.99, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, -199.12, -0.39, -128.57, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, -200.69, -0.39, -121.4, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, -203.71, -0.39, -122.51, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, -203.96, -0.39, -125.5, 2, math.random(0,5))
  47. end