Emagi 0bad6569cb If only the client was there it could be told the zone wasn't ready.. há 1 ano atrás
..
Achievements 548007ea96 Base há 4 anos atrás
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread há 3 anos atrás
Bots 957fa27b5c Pets and bots now properly update their damage upon levelling with their owner há 1 ano atrás
Chat 742f91c50f Removed IRC system. It was no longer used. há 1 ano atrás
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process há 4 anos atrás
Commands 957fa27b5c Pets and bots now properly update their damage upon levelling with their owner há 1 ano atrás
Guilds 4442e6bc02 Fix #465 and Fix #463 há 1 ano atrás
HeroicOp 7775ea3e66 Fix HO starter wheel pre-stage bug not honoring the abilities fields há 3 anos atrás
Housing 8d52f85e2c Enter House button is fixed! No longer intermittently displays as grey há 1 ano atrás
Items 658658e1a6 - Fixed popping non-existent items from overflow causing a crash há 1 ano atrás
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page há 1 ano atrás
Recipes 658658e1a6 - Fixed popping non-existent items from overflow causing a crash há 1 ano atrás
Rules f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet há 1 ano atrás
Tradeskills 52d997bd39 Tradeskill /recipe fixes há 1 ano atrás
Traits 744ffb46d0 ghost map stability venture 3 há 2 anos atrás
Zone 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation há 1 ano atrás
Appearances.h 548007ea96 Base há 4 anos atrás
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries há 3 anos atrás
ClientPacketFunctions.cpp 4442e6bc02 Fix #465 and Fix #463 há 1 ano atrás
ClientPacketFunctions.h 4442e6bc02 Fix #465 and Fix #463 há 1 ano atrás
Combat.cpp 12f7170625 Fix GetOwner pointer from causing potential crashes há 1 ano atrás
Combat.h 04498a2490 Player/Target Radius added to distance checks há 4 anos atrás
Entity.cpp 957fa27b5c Pets and bots now properly update their damage upon levelling with their owner há 1 ano atrás
Entity.h 119d228b8c Protection on overflowing unsigned values or negatives in floats in terms of miscalculation in combat and other stats há 1 ano atrás
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! há 2 anos atrás
Factions.h 24a1ccf3a2 EQ2Emu Base Updates há 4 anos atrás
GroundSpawn.cpp 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation há 1 ano atrás
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes há 1 ano atrás
Languages.cpp 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration há 1 ano atrás
Languages.h 548007ea96 Base há 4 anos atrás
LoginServer.cpp 1922ca362c Removed unused patch server code. há 1 ano atrás
LoginServer.h 1922ca362c Removed unused patch server code. há 1 ano atrás
LuaFunctions.cpp 957fa27b5c Pets and bots now properly update their damage upon levelling with their owner há 1 ano atrás
LuaFunctions.h 658658e1a6 - Fixed popping non-existent items from overflow causing a crash há 1 ano atrás
LuaInterface.cpp 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet há 1 ano atrás
LuaInterface.h 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables há 1 ano atrás
MutexHelper.h 548007ea96 Base há 4 anos atrás
MutexList.h 548007ea96 Base há 4 anos atrás
MutexMap.h 548007ea96 Base há 4 anos atrás
MutexVector.h 548007ea96 Base há 4 anos atrás
NPC.cpp 957fa27b5c Pets and bots now properly update their damage upon levelling with their owner há 1 ano atrás
NPC.h f0e3800333 Fix #381 - NPC Spell Enhancements há 1 ano atrás
NPC_AI.cpp 12f7170625 Fix GetOwner pointer from causing potential crashes há 1 ano atrás
NPC_AI.h f0e3800333 Fix #381 - NPC Spell Enhancements há 1 ano atrás
Object.cpp 13b1837623 Fix #384 group encounter mob loot há 1 ano atrás
Object.h 548007ea96 Base há 4 anos atrás
Player.cpp 00e6cdaf61 weaponstats command now supports a target, when client summons a npc it will stop movement, helps when summoning pets, zoning should now properly put you in your group instance when available há 1 ano atrás
Player.h 00e6cdaf61 weaponstats command now supports a target, when client summons a npc it will stop movement, helps when summoning pets, zoning should now properly put you in your group instance when available há 1 ano atrás
PlayerGroups.cpp 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates há 1 ano atrás
PlayerGroups.h 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates há 1 ano atrás
Quests.cpp 658658e1a6 - Fixed popping non-existent items from overflow causing a crash há 1 ano atrás
Quests.h 658658e1a6 - Fixed popping non-existent items from overflow causing a crash há 1 ano atrás
Sign.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). há 1 ano atrás
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). há 1 ano atrás
Skills.cpp f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet há 1 ano atrás
Skills.h bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support há 2 anos atrás
Spawn.cpp 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet há 1 ano atrás
Spawn.h 0c95946f48 Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100) há 1 ano atrás
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides há 2 anos atrás
SpellProcess.cpp 0bad6569cb If only the client was there it could be told the zone wasn't ready.. há 1 ano atrás
SpellProcess.h c7358a5fed fix hangup on cure há 1 ano atrás
Spells.cpp 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level há 1 ano atrás
Spells.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level há 1 ano atrás
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! há 3 anos atrás
Titles.h 96debb941c Fixed titles, make sure to source in DB update! há 3 anos atrás
Trade.cpp 5b0f52641c Trade check for Player cast há 1 ano atrás
Trade.h 682e023635 Complete Fix #418 item flags há 1 ano atrás
Transmute.cpp 1e2d5f98cf - Completed Fix #279 há 1 ano atrás
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) há 4 anos atrás
Variables.h 548007ea96 Base há 4 anos atrás
VisualStates.h 66505ccea3 RegionScripts, lava/death region support há 3 anos atrás
Widget.cpp 8d52f85e2c Enter House button is fixed! No longer intermittently displays as grey há 1 ano atrás
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' há 3 anos atrás
World.cpp 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns há 1 ano atrás
World.h f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet há 1 ano atrás
WorldDatabase.cpp 658658e1a6 - Fixed popping non-existent items from overflow causing a crash há 1 ano atrás
WorldDatabase.h c359fd96e2 Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127 há 1 ano atrás
WorldTCPConnection.h 548007ea96 Base há 4 anos atrás
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case há 3 anos atrás
classes.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level há 1 ano atrás
client.cpp 957fa27b5c Pets and bots now properly update their damage upon levelling with their owner há 1 ano atrás
client.h 658658e1a6 - Fixed popping non-existent items from overflow causing a crash há 1 ano atrás
makefile 7956735566 c++17 compile required for makefile now há 1 ano atrás
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag há 1 ano atrás
net.cpp f0e3800333 Fix #381 - NPC Spell Enhancements há 1 ano atrás
net.h 1922ca362c Removed unused patch server code. há 1 ano atrás
races.cpp 548007ea96 Base há 4 anos atrás
races.h 548007ea96 Base há 4 anos atrás
zoneserver.cpp 12f7170625 Fix GetOwner pointer from causing potential crashes há 1 ano atrás
zoneserver.h 8571729d8a Address some issues with dead spawn pointers when calling grid map há 1 ano atrás