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- --[[
- Script Name : agonized_essence3.lua
- Script Purpose : Waypoint Path for agonized_essence3.lua
- Script Author : Devn00b
- Script Date : 06/10/2020 01:29:57 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -0.4, -0.09, -61.7, 2, 0)
- MovementLoopAddLocation(NPC, -7.28, -0.09, -63.99, 2, 0)
- MovementLoopAddLocation(NPC, -6.34, 0.66, -66.92, 2, 0)
- MovementLoopAddLocation(NPC, -6.55, -0.09, -64.89, 2, 0)
- MovementLoopAddLocation(NPC, -12.33, -0.09, -65.52, 2, 0)
- MovementLoopAddLocation(NPC, -12.87, -0.09, -60.16, 2, 0)
- MovementLoopAddLocation(NPC, -11.52, 0.05, -70.22, 2, 0)
- MovementLoopAddLocation(NPC, -9.66, 0.66, -70.32, 2, 0)
- MovementLoopAddLocation(NPC, -12.38, -0.09, -70.18, 2, 0)
- MovementLoopAddLocation(NPC, -9.54, -0.09, -76.23, 2, 0)
- MovementLoopAddLocation(NPC, -8.94, 0.66, -73.03, 2, 0)
- MovementLoopAddLocation(NPC, -9.94, -0.09, -74.66, 2, 0)
- MovementLoopAddLocation(NPC, 1.61, -0.09, -75.17, 2, 0)
- MovementLoopAddLocation(NPC, 1.71, -0.09, -70.21, 2, 0)
- MovementLoopAddLocation(NPC, -2.97, 0.66, -70.28, 2, 0)
- MovementLoopAddLocation(NPC, 0.88, -0.09, -70.88, 2, 0)
- MovementLoopAddLocation(NPC, -5.5, 0.04, -59.71, 2, 0)
- MovementLoopAddLocation(NPC, -6.43, 0.66, -67.89, 2, 0)
- MovementLoopAddLocation(NPC, -14.5, -0.09, -60.66, 2, 0)
- MovementLoopAddLocation(NPC, 1.83, -0.09, -62.84, 2, 0)
- MovementLoopAddLocation(NPC, -1.93, 0.46, -69.89, 2, 0)
- MovementLoopAddLocation(NPC, 1.23, -0.09, -78.59, 2, 0)
- MovementLoopAddLocation(NPC, -4.71, -0.09, -78.98, 2, 0)
- MovementLoopAddLocation(NPC, 1.23, -0.09, -78.59, 2, 0)
- MovementLoopAddLocation(NPC, -1.93, 0.46, -69.89, 2, 0)
- MovementLoopAddLocation(NPC, 1.83, -0.09, -62.84, 2, 0)
- MovementLoopAddLocation(NPC, -14.5, -0.09, -60.66, 2, 0)
- MovementLoopAddLocation(NPC, -6.43, 0.66, -67.89, 2, 0)
- MovementLoopAddLocation(NPC, -5.5, 0.04, -59.71, 2, 0)
- MovementLoopAddLocation(NPC, 0.88, -0.09, -70.88, 2, 0)
- MovementLoopAddLocation(NPC, -2.97, 0.66, -70.28, 2, 0)
- MovementLoopAddLocation(NPC, 1.71, -0.09, -70.21, 2, 0)
- MovementLoopAddLocation(NPC, 1.61, -0.09, -75.17, 2, 0)
- MovementLoopAddLocation(NPC, -9.94, -0.09, -74.66, 2, 0)
- MovementLoopAddLocation(NPC, -8.94, 0.66, -73.03, 2, 0)
- MovementLoopAddLocation(NPC, -9.54, -0.09, -76.23, 2, 0)
- MovementLoopAddLocation(NPC, -12.38, -0.09, -70.18, 2, 0)
- MovementLoopAddLocation(NPC, -9.66, 0.66, -70.32, 2, 0)
- MovementLoopAddLocation(NPC, -11.52, 0.05, -70.22, 2, 0)
- MovementLoopAddLocation(NPC, -12.87, -0.09, -60.16, 2, 0)
- MovementLoopAddLocation(NPC, -12.33, -0.09, -65.52, 2, 0)
- MovementLoopAddLocation(NPC, -6.55, -0.09, -64.89, 2, 0)
- MovementLoopAddLocation(NPC, -6.34, 0.66, -66.92, 2, 0)
- MovementLoopAddLocation(NPC, -7.28, -0.09, -63.99, 2, 0)
- MovementLoopAddLocation(NPC, -0.4, -0.09, -61.7, 2, 0)
- end
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