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- /// @ref gtx_wrap
- /// @file glm/gtx/wrap.hpp
- ///
- /// @see core (dependence)
- ///
- /// @defgroup gtx_wrap GLM_GTX_wrap
- /// @ingroup gtx
- ///
- /// Include <glm/gtx/wrap.hpp> to use the features of this extension.
- ///
- /// Wrapping mode of texture coordinates.
- #pragma once
- // Dependency:
- #include "../glm.hpp"
- #include "../gtc/vec1.hpp"
- #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
- # ifndef GLM_ENABLE_EXPERIMENTAL
- # pragma message("GLM: GLM_GTX_wrap is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
- # else
- # pragma message("GLM: GLM_GTX_wrap extension included")
- # endif
- #endif
- namespace glm
- {
- /// @addtogroup gtx_wrap
- /// @{
- /// Simulate GL_CLAMP OpenGL wrap mode
- /// @see gtx_wrap extension.
- template<typename genType>
- GLM_FUNC_DECL genType clamp(genType const& Texcoord);
- /// Simulate GL_REPEAT OpenGL wrap mode
- /// @see gtx_wrap extension.
- template<typename genType>
- GLM_FUNC_DECL genType repeat(genType const& Texcoord);
- /// Simulate GL_MIRRORED_REPEAT OpenGL wrap mode
- /// @see gtx_wrap extension.
- template<typename genType>
- GLM_FUNC_DECL genType mirrorClamp(genType const& Texcoord);
- /// Simulate GL_MIRROR_REPEAT OpenGL wrap mode
- /// @see gtx_wrap extension.
- template<typename genType>
- GLM_FUNC_DECL genType mirrorRepeat(genType const& Texcoord);
- /// @}
- }// namespace glm
- #include "wrap.inl"
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