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- --[[
- Script Name : SpawnScripts/Freeport/MissionaryGZule.lua
- Script Author : Premierio015
- Script Date : 2020.07.15 06:07:47
- Script Purpose :
- :
- --]]
- local RustySymbolOfMarr = 584
- function spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/missionary_g_zule/fprt_north/qst_gzule.mp3", "", "", 1791825577, 3485372568, Spawn)
- AddConversationOption(conversation, "Is that why you are afraid to go in yourself, hmm?", "dlg01")
- if HasQuest(Spawn, RustySymbolOfMarr) then
- AddConversationOption(conversation, "I found something that may be of interest to you.", "quest")
- end
- AddConversationOption(conversation, "I think I can handle myself just fine, thanks.")
- StartConversation(conversation, NPC, Spawn, "You better watch your step if you choose to enter the Temple of War. I would suspect the greeting for a person like yourself would be a dagger in the back rather than a handshake.")
- end
- function dlg01(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/missionary_g_zule/fprt_north/qst_gzule001.mp3", "", "", 1035950997, 818649186, Spawn)
- AddConversationOption(conversation, "What's the problem? You haven't done enough sacrificing to sit with the big boys yet?", "dlg02")
- StartConversation(conversation, NPC, Spawn, "It is my station to be here, you worm. Soon enough I'll take my place inside the temple.")
- end
- function dlg02(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/missionary_g_zule/fprt_north/qst_gzule002.mp3", "", "", 2865163916, 2862700718, Spawn)
- AddConversationOption(conversation, "For some reason I see you standing here for a while.")
- StartConversation(conversation, NPC, Spawn, "I'll have you know that I have done all the sacrificing I need to do, lucky for your worthless carcass. I only have to find a symbol of the old paladins to desecrate to fulfill my advancement.")
- end
- function quest(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/missionary_g_zule/fprt_north/qst_gzule003.mp3", "", "", 212622032, 1987675547, Spawn)
- AddConversationOption(conversation, "You won't charge me? How about you pay me for it. I know you need this.", "complete")
- StartConversation(conversation, NPC, Spawn, "I could take the symbol of Marr off your hands. You certainly don't want to carry that thing openly around here. I won't even charge the usual fee to dispose of it.")
- end
- function complete(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- SetStepComplete(Spawn, RustySymbolOfMarr, 1)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/missionary_g_zule/fprt_north/qst_gzule004.mp3", "", "", 2506235491, 1587607096, Spawn)
- AddConversationOption(conversation, "A pleasure doing business with you.")
- StartConversation(conversation, NPC, Spawn, "Fine, here is a small pouch of coins for the symbol. You know it's worthless to you anyway.")
- end
- function respawn(NPC)
- end
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