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- --[[
- Script Name : the_truth_is_out_there.lua
- Script Purpose : Handles the quest, "The Truth is out There"
- Script Author : torsten
- Script Date : 19.07.2022
- Script Notes :
- Zone : Longshadow Alley
- Quest Giver : Captain L`Nek
- Preceded by : None
- Followed by : Silenced Speech
- --]]
- function Init(Quest)
- AddQuestStepChat(Quest, 1, "Talk to Imnat D'Vren, a secret informant to the Militia.", 1, "Talk to Imnat D'Vren, a secret informant to the Militia. He is in a building to the Southwest of the Destroyed Knowledge Portal.", 11, 1380031)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I talked to Imnat D'Vren.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I talked to Imnat D'Vren and should return to Captain L`Nek.")
-
- AddQuestStepChat(Quest, 2, "I should return to Captain L`Nek.", 1, "I should return to Captain L`Nek in Longshadow Alley.", 11, 1380010)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- UpdateQuestDescription(Quest, "I have returned to Captain L`Nek and let him know what Imnat told me.")
- GiveQuestReward(Quest, Player)
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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