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- --[[
- Script Name : forgotten_soul5.lua
- Script Purpose : Waypoint Path for forgotten_soul5.lua
- Script Author : Devn00b
- Script Date : 05/15/2020 12:27:03 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 10
- local level2 = 9
- local difficulty1 = 6
- local hp1 = 370
- local power1 = 130
- local difficulty2 = 6
- local hp2 = 275
- local power2 = 110
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -184.94, -0.14, -41.12, 2, 0)
- MovementLoopAddLocation(NPC, -183.92, -0.03, -44.56, 2, 0)
- MovementLoopAddLocation(NPC, -175.37, -0.09, -36.45, 2, 0)
- MovementLoopAddLocation(NPC, -176.64, -0.11, -34.4, 2, 0)
- MovementLoopAddLocation(NPC, -178.3, -0.05, -32.74, 2, 0)
- MovementLoopAddLocation(NPC, -178.18, -0.06, -39.48, 2, 0)
- MovementLoopAddLocation(NPC, -184.38, -0.08, -35.59, 2, 0)
- MovementLoopAddLocation(NPC, -190.67, 0, -29.95, 2, 0)
- MovementLoopAddLocation(NPC, -200.23, 0, -20.67, 2, 0)
- MovementLoopAddLocation(NPC, -190.93, 0, -21.27, 2, 0)
- MovementLoopAddLocation(NPC, -203.9, 0, -30.5, 2, 0)
- MovementLoopAddLocation(NPC, -199.02, 0, -36.9, 2, 0)
- MovementLoopAddLocation(NPC, -213.49, -0.04, -51.41, 2, 0)
- MovementLoopAddLocation(NPC, -218.17, 0.03, -56.74, 2, 0)
- MovementLoopAddLocation(NPC, -218.8, 0, -67.85, 2, 0)
- MovementLoopAddLocation(NPC, -217.94, 0.02, -57.29, 2, 0)
- MovementLoopAddLocation(NPC, -190.91, 0, -29.46, 2, 0)
- MovementLoopAddLocation(NPC, -181.61, -0.15, -38.26, 2, 0)
- MovementLoopAddLocation(NPC, -189.97, 0.47, -47.93, 2, 0)
- MovementLoopAddLocation(NPC, -191.11, -0.12, -61.17, 2, 0)
- MovementLoopAddLocation(NPC, -189.97, 0.47, -47.93, 2, 0)
- MovementLoopAddLocation(NPC, -181.61, -0.15, -38.26, 2, 0)
- MovementLoopAddLocation(NPC, -190.91, 0, -29.46, 2, 0)
- MovementLoopAddLocation(NPC, -217.94, 0.02, -57.29, 2, 0)
- MovementLoopAddLocation(NPC, -218.8, 0, -67.85, 2, 0)
- MovementLoopAddLocation(NPC, -218.17, 0.03, -56.74, 2, 0)
- MovementLoopAddLocation(NPC, -213.49, -0.04, -51.41, 2, 0)
- MovementLoopAddLocation(NPC, -199.02, 0, -36.9, 2, 0)
- MovementLoopAddLocation(NPC, -203.9, 0, -30.5, 2, 0)
- MovementLoopAddLocation(NPC, -190.93, 0, -21.27, 2, 0)
- MovementLoopAddLocation(NPC, -200.23, 0, -20.67, 2, 0)
- MovementLoopAddLocation(NPC, -190.67, 0, -29.95, 2, 0)
- MovementLoopAddLocation(NPC, -184.38, -0.08, -35.59, 2, 0)
- MovementLoopAddLocation(NPC, -178.18, -0.06, -39.48, 2, 0)
- MovementLoopAddLocation(NPC, -178.3, -0.05, -32.74, 2, 0)
- MovementLoopAddLocation(NPC, -176.64, -0.11, -34.4, 2, 0)
- MovementLoopAddLocation(NPC, -175.37, -0.09, -36.45, 2, 0)
- MovementLoopAddLocation(NPC, -183.92, -0.03, -44.56, 2, 0)
- MovementLoopAddLocation(NPC, -184.94, -0.14, -41.12, 2, 0)
- end
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