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WesaelanBrookshadow.lua 1.4 KB

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  1. --[[
  2. Script Name : SpawnScripts/ElddarGrove/WesaelanBrookshadow.lua
  3. Script Purpose : Wesaelan Brookshadow
  4. Script Author : John Adams
  5. Script Date : 2008.09.28
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. end
  10. function respawn(NPC)
  11. spawn(NPC)
  12. end
  13. function hailed(NPC, Spawn)
  14. FaceTarget(NPC, Spawn)
  15. conversation = CreateConversation()
  16. PlayFlavor(NPC, "voiceover/english/optional4/wesaelan_brookshadow/brookshadow_01.mp3", "", "", 2834600234, 1504715618, Spawn)
  17. AddConversationOption(conversation, "Thank you, and good day to you.", "dlg_13_1")
  18. StartConversation(conversation, NPC, Spawn, "Hail traveler! All friends of the Elddar are welcome.")
  19. if convo==14 then
  20. PlayFlavor(NPC, "voiceover/english/optional4/wesaelan_brookshadow/brookshadow_01.mp3", "", "", 2834600234, 1504715618, Spawn)
  21. AddConversationOption(conversation, "Thank you, and good day to you.", "dlg_14_1")
  22. StartConversation(conversation, NPC, Spawn, "Hail traveler! All friends of the Elddar are welcome.")
  23. end
  24. if convo==15 then
  25. PlayFlavor(NPC, "voiceover/english/optional4/wesaelan_brookshadow/brookshadow_01.mp3", "", "", 2834600234, 1504715618, Spawn)
  26. AddConversationOption(conversation, "Thank you, and good day to you.", "dlg_15_1")
  27. StartConversation(conversation, NPC, Spawn, "Hail traveler! All friends of the Elddar are welcome.")
  28. end
  29. end