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tomb_guard15.lua 2.6 KB

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  1. --[[
  2. Script Name : tomb_guard15.lua
  3. Script Purpose : Waypoint Path for tomb_guard15.lua
  4. Script Author : Devn00b
  5. Script Date : 06/30/2020 08:22:08 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 252.73, -6.86, -97.14, 2, math.random(0,5))
  18. MovementLoopAddLocation(NPC, 239.37, -6.86, -80.03, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, 234.43, -6.86, -80.78, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, 251.81, -6.86, -79.2, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, 251.36, -6.86, -97.05, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, 241.14, -6.86, -95.08, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, 251.68, -6.86, -92.49, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, 243.67, -5.84, -91.49, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, 245.24, -6.52, -91.29, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, 247.4, -6.86, -79.83, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, 241.04, -6.86, -86.9, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, 253.72, -6.86, -87.24, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, 251.52, -6.86, -88.33, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, 247.33, -6.86, -97.95, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, 247.8, -6.86, -90.23, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, 251.08, -6.86, -91.77, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, 247.8, -6.86, -90.23, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, 247.33, -6.86, -97.95, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, 251.52, -6.86, -88.33, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, 253.72, -6.86, -87.24, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, 241.04, -6.86, -86.9, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, 247.4, -6.86, -79.83, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, 245.24, -6.52, -91.29, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, 243.67, -5.84, -91.49, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, 251.68, -6.86, -92.49, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, 241.14, -6.86, -95.08, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, 251.36, -6.86, -97.05, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, 251.81, -6.86, -79.2, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, 234.43, -6.86, -80.78, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, 239.37, -6.86, -80.03, 2, math.random(0,5))
  47. MovementLoopAddLocation(NPC, 252.73, -6.86, -97.14, 2, math.random(0,5))
  48. end