.. |
Achievements
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
AltAdvancement
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463c6ce53a
InfoStruct accessible in LUA/mutli-thread
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%!s(int64=3) %!d(string=hai) anos |
Bots
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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hai 1 ano |
Chat
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742f91c50f
Removed IRC system. It was no longer used.
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%!s(int64=2) %!d(string=hai) anos |
Collections
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cb0d07c5fa
Character saves needed to be async, too slow to run synchronous in client process
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%!s(int64=4) %!d(string=hai) anos |
Commands
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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hai 1 ano |
Guilds
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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hai 1 ano |
HeroicOp
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955f90a55d
- SpawnScripts/Generic/SpiritShard.lua shard expiration updated to assure the values are integer based
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hai 1 ano |
Housing
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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hai 1 ano |
Items
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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hai 1 ano |
RaceTypes
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8a6753febb
In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page
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%!s(int64=2) %!d(string=hai) anos |
Recipes
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f720513876
DoF Recipe/Tradeskill Stage 1 of 2 for Issue #532
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hai 1 ano |
Rules
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eec9f5b9f8
Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work.
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hai 1 ano |
Tradeskills
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14a74a1f45
- Fix #542 - DoF will now properly roll/pitch spawns/objects as expected
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hai 1 ano |
Traits
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744ffb46d0
ghost map stability venture 3
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%!s(int64=3) %!d(string=hai) anos |
Zone
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a74469795d
- Manipulate the game world! Remove widgets!
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hai 1 ano |
Appearances.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
CMakeLists.txt
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d4b59319ce
Techwizz: Fix CMake to include boost libraries
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%!s(int64=3) %!d(string=hai) anos |
ClientPacketFunctions.cpp
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4d4873d674
- Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully.
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hai 1 ano |
ClientPacketFunctions.h
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5cc42192a5
Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down)
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hai 1 ano |
Combat.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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hai 1 ano |
Combat.h
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04498a2490
Player/Target Radius added to distance checks
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%!s(int64=4) %!d(string=hai) anos |
Entity.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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hai 1 ano |
Entity.h
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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hai 1 ano |
Factions.cpp
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009705f75c
Whoops not sure why that Player.H was there! Really!
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%!s(int64=2) %!d(string=hai) anos |
Factions.h
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24a1ccf3a2
EQ2Emu Base Updates
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%!s(int64=4) %!d(string=hai) anos |
GroundSpawn.cpp
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523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
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hai 1 ano |
GroundSpawn.h
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60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
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%!s(int64=2) %!d(string=hai) anos |
Languages.cpp
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1068849ef8
Fix #451 - basic pvp mitigation / mitigation integration
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%!s(int64=2) %!d(string=hai) anos |
Languages.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
LoginServer.cpp
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7324c9a462
- Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color.
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hai 1 ano |
LoginServer.h
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1922ca362c
Removed unused patch server code.
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%!s(int64=2) %!d(string=hai) anos |
LuaFunctions.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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hai 1 ano |
LuaFunctions.h
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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hai 1 ano |
LuaInterface.cpp
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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hai 1 ano |
LuaInterface.h
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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hai 1 ano |
MutexHelper.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
MutexList.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
MutexMap.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
MutexVector.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
NPC.cpp
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a74469795d
- Manipulate the game world! Remove widgets!
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hai 1 ano |
NPC.h
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a74469795d
- Manipulate the game world! Remove widgets!
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hai 1 ano |
NPC_AI.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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hai 1 ano |
NPC_AI.h
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eec9f5b9f8
Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work.
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hai 1 ano |
Object.cpp
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523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
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hai 1 ano |
Object.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
Player.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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hai 1 ano |
Player.h
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e83b8ea13d
Fix #550 - recast timers are accurate with UI and data, linked timers no longer indirectly impact recast time incorrectly, we do not call self spell on linked timer
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hai 1 ano |
PlayerGroups.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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hai 1 ano |
PlayerGroups.h
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3ee4e5e105
Fix #304 - quest sharing and delete restrictions, check DB sql for required updates
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hai 1 ano |
Quests.cpp
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7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
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hai 1 ano |
Quests.h
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2b1948da49
File missing from last night update
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hai 1 ano |
Sign.cpp
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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hai 1 ano |
Sign.h
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d3819ec135
- Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player).
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%!s(int64=2) %!d(string=hai) anos |
Skills.cpp
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b924495ba3
Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table
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hai 1 ano |
Skills.h
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b924495ba3
Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table
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hai 1 ano |
Spawn.cpp
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8484c78ca2
Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs
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hai 1 ano |
Spawn.h
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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hai 1 ano |
SpawnLists.h
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f52e5f59db
Further expanded spawn_location_placement stat overrides
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%!s(int64=2) %!d(string=hai) anos |
SpellProcess.cpp
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8484c78ca2
Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs
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hai 1 ano |
SpellProcess.h
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5cc42192a5
Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down)
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hai 1 ano |
Spells.cpp
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8af42886a0
inherit orig cast time
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hai 1 ano |
Spells.h
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8484c78ca2
Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs
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hai 1 ano |
Titles.cpp
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96debb941c
Fixed titles, make sure to source in DB update!
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%!s(int64=4) %!d(string=hai) anos |
Titles.h
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96debb941c
Fixed titles, make sure to source in DB update!
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%!s(int64=4) %!d(string=hai) anos |
Trade.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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hai 1 ano |
Trade.h
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682e023635
Complete Fix #418 item flags
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%!s(int64=2) %!d(string=hai) anos |
Transmute.cpp
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1e2d5f98cf
- Completed Fix #279
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%!s(int64=2) %!d(string=hai) anos |
Transmute.h
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b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
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%!s(int64=4) %!d(string=hai) anos |
Variables.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
VisualStates.h
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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hai 1 ano |
Widget.cpp
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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hai 1 ano |
Widget.h
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567117054d
LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door'
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%!s(int64=3) %!d(string=hai) anos |
World.cpp
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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hai 1 ano |
World.h
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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hai 1 ano |
WorldDatabase.cpp
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480c61f7e5
Avoid reuse of Query constructor for runquery or else it will crash
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hai 1 ano |
WorldDatabase.h
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1ea4536d05
First revision for marking signs. Issue #403. TODO: Refresh after marking, and timed remarking.
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hai 1 ano |
WorldTCPConnection.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
classes.cpp
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0cb26e084d
Fixed the camel case function for classes to upper case the first character AFTER setting to lower case
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%!s(int64=3) %!d(string=hai) anos |
classes.h
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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hai 1 ano |
client.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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hai 1 ano |
client.h
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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hai 1 ano |
makefile
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7956735566
c++17 compile required for makefile now
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%!s(int64=2) %!d(string=hai) anos |
makefile.a64
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b489814c9f
makefile.a64 set to c++17 compile flag
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%!s(int64=2) %!d(string=hai) anos |
net.cpp
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f0e3800333
Fix #381 - NPC Spell Enhancements
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%!s(int64=2) %!d(string=hai) anos |
net.h
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1922ca362c
Removed unused patch server code.
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%!s(int64=2) %!d(string=hai) anos |
races.cpp
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
races.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
zoneserver.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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hai 1 ano |
zoneserver.h
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
|
hai 1 ano |