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- --[[
- Script Name : SpawnScripts/GreaterFaydark/MissantratheStylist.lua
- Script Purpose : Missantra the Stylist <Barber>
- Script Author : John Adams
- Script Date : 2009.03.01
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- choice = math.random(1,3)
- if choice == 1 then
- PlayFlavor(NPC, "", "Change is good! You should get one!", "beckon", 1689589577, 4560189, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "", "A new look for a new town, that's what I always say!", "smile", 1689589577, 4560189, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "", "I can help! Come closer for a consultation!", "converse_female01", 1689589577, 4560189, Spawn)
- else
- end
- end
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