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- --[[
- Script Name : Warland.lua
- Script Purpose : Waypoint Path for Warland.lua
- Script Author : Auto Generated
- Script Date : 04/08/2020 10:30:14 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local choice = math.random(1,2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/guard/human_guard_service_good_1_hail_gm_ebfceda5.mp3", "Greetings, citizen. I am on guard duty. Should you get into trouble, seek me out.", "attention", 1945337199, 2685949436, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/guard/human_guard_service_good_1_hail_gm_c865a827.mp3", "Duty above all else, citizen, except honor!", "scold", 4141262779, 4227030045, Spawn)
- else
- end
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 705.82, -20.64, -22.54, 2, 0)
- MovementLoopAddLocation(NPC, 740.93, -21.44, -22.18, 2, 0)
- MovementLoopAddLocation(NPC, 757.61, -20.88, -35.3, 2, 0)
- MovementLoopAddLocation(NPC, 764.83, -21.84, -55.37, 2, 0)
- MovementLoopAddLocation(NPC, 727.1, -21.24, -63.05, 2, 0)
- MovementLoopAddLocation(NPC, 710.11, -21.06, -83.53, 2, 20)
- MovementLoopAddLocation(NPC, 727.1, -21.24, -63.05, 2, 0)
- MovementLoopAddLocation(NPC, 764.83, -21.84, -55.37, 2, 0)
- MovementLoopAddLocation(NPC, 757.61, -20.88, -35.3, 2, 0)
- MovementLoopAddLocation(NPC, 740.93, -21.44, -22.18, 2, 0)
- MovementLoopAddLocation(NPC, 705.82, -20.64, -22.54, 2, 0)
- end
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