1234567891011121314151617181920212223242526272829303132 |
- --[[
- Script Name : SpawnScripts/QueensColony/BarthMignus.lua
- Script Author : Zcoretri
- Script Date : 2015.07.30
- Script Purpose : Barth Mignus dialog
- Modified Date : 2020.04.09
- Modified by : premierio015
- Notes : Added all dialogues, now uses correct VoiceOvers.
- --]]
- function spawn (NPC)
- hailed(NPC, Spawn)
- end
- function respawn (NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- math.randomseed(os.time())
- choice = math.random (1, 3)
- str = tostring(choice)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1062.mp3", "Aah! Once it hit the lips... i've been waiting for an ale all day.", "", 0, 0, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1062.mp3", "I hear Murrar Shar is on the island.", "", 0, 0, Spawn)
- else
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1062.mp3", "You need to be careful not to fall off into the bay. Not becasue of the sharks, but because ale and seawater don't mix.", "", 0, 0, Spawn)
- end
- end
|