aneedlefang427567.lua 3.0 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/aneedlefang427567.lua
  3. Script Purpose : Waypoint Path for aneedlefang427567.lua
  4. Script Author : Rylec
  5. Script Date : 12-31-2019 10:18:38
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -3.03, -12.12, -41.11, 2, math.random(10, 20))
  18. MovementLoopAddLocation(NPC, -3.9, -12.23, -22.73, 2, 0)
  19. MovementLoopAddLocation(NPC, -3.45, -12.26, -17.82, 2, math.random(10, 20))
  20. MovementLoopAddLocation(NPC, -16.49, -12.1, -22.52, 2, 0)
  21. MovementLoopAddLocation(NPC, -46.02, -11.12, -27.98, 2, math.random(10, 20))
  22. MovementLoopAddLocation(NPC, -40.88, -11.27, -24.95, 2, 0)
  23. MovementLoopAddLocation(NPC, -31.83, -11.65, -22.94, 2, math.random(10, 20))
  24. MovementLoopAddLocation(NPC, -35.31, -11.65, -28.03, 2, math.random(10, 20))
  25. MovementLoopAddLocation(NPC, -34.44, -11.97, -32.44, 2, 0)
  26. MovementLoopAddLocation(NPC, -34.08, -12.13, -37.92, 2, 0)
  27. MovementLoopAddLocation(NPC, -35.33, -11.95, -44.28, 2, math.random(10, 20))
  28. MovementLoopAddLocation(NPC, -41.25, -11.38, -41.16, 2, 0)
  29. MovementLoopAddLocation(NPC, -44.29, -11.15, -39.95, 2, 0)
  30. MovementLoopAddLocation(NPC, -55.63, -10.2, -31.78, 2, 0)
  31. MovementLoopAddLocation(NPC, -62.74, -10.1, -19.35, 2, 0)
  32. MovementLoopAddLocation(NPC, -77.56, -10.52, -4.83, 2, math.random(10, 20))
  33. MovementLoopAddLocation(NPC, -70.83, -10.3, -12.41, 2, 0)
  34. MovementLoopAddLocation(NPC, -52.34, -10.3, -21.99, 2, 0)
  35. MovementLoopAddLocation(NPC, -42.61, -10.3, -29.7, 2, 0)
  36. MovementLoopAddLocation(NPC, -31.06, -10.27, -34.19, 2, 0)
  37. MovementLoopAddLocation(NPC, -21.27, -10.48, -41.21, 2, 0)
  38. MovementLoopAddLocation(NPC, -14.14, -10.43, -48.99, 2, 0)
  39. MovementLoopAddLocation(NPC, -9.25, -11.03, -52.97, 2, math.random(10, 20))
  40. MovementLoopAddLocation(NPC, -2.38, -11.16, -55.61, 2, math.random(10, 20))
  41. MovementLoopAddLocation(NPC, -16.51, -11.15, -50.31, 2, 0)
  42. MovementLoopAddLocation(NPC, -35.18, -12.06, -47.39, 2, math.random(10, 20))
  43. MovementLoopAddLocation(NPC, -45.34, -10.3, -48.98, 2, 0)
  44. MovementLoopAddLocation(NPC, -52.02, -10.34, -50.1, 2, 0)
  45. MovementLoopAddLocation(NPC, -59.05, -11.54, -53.38, 2, 0)
  46. MovementLoopAddLocation(NPC, -63.68, -11.92, -54.22, 2, math.random(10, 20))
  47. MovementLoopAddLocation(NPC, -56.66, -10.63, -52.28, 2, 0)
  48. MovementLoopAddLocation(NPC, -52.83, -10.3, -50.01, 2, 0)
  49. MovementLoopAddLocation(NPC, -47.31, -10.27, -48.77, 2, 0)
  50. MovementLoopAddLocation(NPC, -40.93, -10.63, -44.57, 2, 0)
  51. MovementLoopAddLocation(NPC, -35.12, -11.81, -41, 2, math.random(10, 20))
  52. MovementLoopAddLocation(NPC, -13.11, -11.98, -44.26, 2, math.random(10, 20))
  53. MovementLoopAddLocation(NPC, -4.53, -11.94, -42.29, 2, 0)
  54. MovementLoopAddLocation(NPC, 1.04, -12.12, -39.42, 2, math.random(10, 20))
  55. MovementLoopAddLocation(NPC, 7.95, -11.97, -45.61, 2, math.random(10, 20))
  56. end