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- --[[
- Script Name : Spells/Scout/Animist/Beastlord/SavageResilience.lua
- Script Author : John Adams
- Script Date : 2013.08.12 08:08:32
- Script Purpose :
- :
- --]]
- function cast(Caster, Target)
- -- code to cast the spell
- Say(Caster, "Whoops! Guess this is not implemented yet!")
- -- Info from spell_display_effects (remove from script when done)
- -- Inflicts 78 - 130 melee damage on target encounter
- -- Reduces all damage done to group members (AE) by 3%
- -- Increases savagery of caster by 20.0
- -- This effect cannot be critically applied.
- -- Heals group members (AE) for 2 - 4
- -- Heals group members (AE) for 1 every 3 seconds
- end
- function tick(Caster, Target)
- -- code to process each call_frequency (tick) set in spell_tiers
- end
- function remove(Caster, Target)
- -- code to remove the spell
- end
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