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- --[[
- Script Name : Spells/Scout/Animist/Beastlord/SavageRuin.lua
- Script Author : John Adams
- Script Date : 2013.08.12 08:08:08
- Script Purpose :
- :
- --]]
- function cast(Caster, Target)
- -- code to cast the spell
- Say(Caster, "Whoops! Guess this is not implemented yet!")
- -- Info from spell_display_effects (remove from script when done)
- -- On any combat or spell hit this spell may cast Savage Ruin on target of attack. Triggers about 5.0 times per minute.
- -- Inflicts 83 - 102 slashing damage on target
- -- Increases Mitigation of caster vs physical damage by 183
- end
- function tick(Caster, Target)
- -- code to process each call_frequency (tick) set in spell_tiers
- end
- function remove(Caster, Target)
- -- code to remove the spell
- end
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