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SpiritualStance.lua 1.1 KB

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  1. --[[
  2. Script Name : Spells/Scout/Animist/Beastlord/SpiritualStance.lua
  3. Script Author : John Adams
  4. Script Date : 2013.08.12 08:08:23
  5. Script Purpose :
  6. :
  7. --]]
  8. function cast(Caster, Target)
  9. -- code to cast the spell
  10. Say(Caster, "Whoops! Guess this is not implemented yet!")
  11. -- Info from spell_display_effects (remove from script when done)
  12. -- Using a Primal will activate Spirituality on the Beastlord
  13. -- Adds 2.4% to base avoidance.
  14. -- Increases Parry, Deflection and Defense of caster by 19.8
  15. -- Increases Mitigation of caster vs elemental, noxious and arcane damage by 1080
  16. -- Increases the caster's effectiveness of worn armor vs physical damage by 10%
  17. -- When a combat art is used this spell will cast Savage Spirit on target.
  18. -- Increases savagery of caster by 14.0
  19. -- This effect cannot be critically applied.
  20. -- Cannot be modified except by direct means
  21. end
  22. function tick(Caster, Target)
  23. -- code to process each call_frequency (tick) set in spell_tiers
  24. end
  25. function remove(Caster, Target)
  26. -- code to remove the spell
  27. end