12345678910111213141516171819202122232425262728293031 |
- --[[
- Script Name : Spells/Scout/Animist/Beastlord/TameWarder.lua
- Script Author : John Adams
- Script Date : 2013.08.12 08:08:22
- Script Purpose :
- :
- --]]
- function cast(Caster, Target)
- -- code to cast the spell
- Say(Caster, "Whoops! Guess this is not implemented yet!")
- -- Info from spell_display_effects (remove from script when done)
- -- Allows the beastlord to tame specific creatures.
- -- You cannot tame while you have a warder summoned.
- -- Must be engaged in combat
- -- If under 50% Health
- -- Certain enemies cannot be tamed.
- -- Does not affect Epic targets
- -- Cannot be modified except by direct means
- end
- function tick(Caster, Target)
- -- code to process each call_frequency (tick) set in spell_tiers
- end
- function remove(Caster, Target)
- -- code to remove the spell
- end
|