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- --[[
- Script Name : Spells/Scout/Bard/Troubadour/SingingShot.lua
- Script Author : Zcoretri
- Script Date : 4.April.2014
- Script Purpose :
- :
- --]]
- function precast(Caster, Target)
- -- If weapon equipped in Ranged
- local item = GetEquippedItemBySlot(Caster, 16) -- (16) = Ranged Weapon slot
- if not item or GetItemType(item) ~= 2 then
- -- no item or item is not a ranged item (no way to determine different ranged items yet)
- return false, 68
- end
-
- return true
- end
- function cast(Caster, Target, DmgType, MinDmg, MaxDmg, DmgType2, MinDmg2, MaxDmg2)
- -- Inflicts mental damage on target x2 if first one hits
- SpellDamage(Target, DmgType, MinDmg, MaxDmg)
- if LastSpellAttackHit() then
- SpellDamage(Target, DmgType2, MinDmg2, MaxDmg2)
- end
- -- Stifles target
- -- If Target is not Epic
- if not IsEpic(Target) then
- AddControlEffect(Target, 2) -- Stifle
- end
- -- Resistibility increases against targets higher than level 29.
- end
- function remove(Caster, Target, DmgType, MinDmg, MaxDmg, DmgType2, MinDmg2, MaxDmg2)
- RemoveControlEffect(Target, 2)
- end
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