crawler_hatchling12.lua 3.3 KB

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  1. --[[
  2. Script Name : crawler_hatchling12.lua
  3. Script Purpose : Waypoint Path for crawler_hatchling12.lua
  4. Script Author : Devn00b
  5. Script Date : 05/14/2020 02:00:04 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -160.24, -0.08, -94.26, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, -155.9, -0.06, -97.09, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, -150.12, -0.01, -94.01, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, -152.65, -0.04, -91.21, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, -152.4, -0.09, -87.48, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, -147.3, -0.01, -88.49, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, -143.49, -0.08, -78.58, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, -146.05, -0.1, -77.6, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, -144.78, -0.08, -74.31, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, -141.76, -0.08, -75.13, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, -146.77, -0.08, -72.33, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, -145.39, -0.08, -73.91, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, -145.31, -0.08, -75.92, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, -148.67, -0.14, -82.22, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, -150.86, -0.05, -81.04, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, -161.26, -0.22, -76.24, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, -167.44, -0.24, -72.35, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, -166.94, -0.22, -75.62, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, -157.94, -0.07, -82.4, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, -151.22, -0.06, -84.44, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, -157.94, -0.07, -82.4, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, -166.94, -0.22, -75.62, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, -167.44, -0.24, -72.35, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, -161.26, -0.22, -76.24, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, -150.86, -0.05, -81.04, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, -148.67, -0.14, -82.22, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, -145.31, -0.08, -75.92, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, -145.39, -0.08, -73.91, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, -146.77, -0.08, -72.33, 2, math.random(0,5))
  47. MovementLoopAddLocation(NPC, -141.76, -0.08, -75.13, 2, math.random(0,5))
  48. MovementLoopAddLocation(NPC, -144.78, -0.08, -74.31, 2, math.random(0,5))
  49. MovementLoopAddLocation(NPC, -146.05, -0.1, -77.6, 2, math.random(0,5))
  50. MovementLoopAddLocation(NPC, -143.49, -0.08, -78.58, 2, math.random(0,5))
  51. MovementLoopAddLocation(NPC, -147.3, -0.01, -88.49, 2, math.random(0,5))
  52. MovementLoopAddLocation(NPC, -152.4, -0.09, -87.48, 2, math.random(0,5))
  53. MovementLoopAddLocation(NPC, -152.65, -0.04, -91.21, 2, math.random(0,5))
  54. MovementLoopAddLocation(NPC, -150.12, -0.01, -94.01, 2, math.random(0,5))
  55. MovementLoopAddLocation(NPC, -155.9, -0.06, -97.09, 2, math.random(0,5))
  56. MovementLoopAddLocation(NPC, -160.24, -0.08, -94.26, 2, math.random(0,5))
  57. end