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forager.lua 2.5 KB

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  1. --[[
  2. Script Name : forager.lua
  3. Script Purpose : Waypoint Path for forager.lua
  4. Script Author : Devn00b
  5. Script Date : 04/28/2020 03:23:58 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -98.11, -0.08, -124.37, 2, math.random(0,20))
  19. MovementLoopAddLocation(NPC, -84.68, -0.08, -137.39, 2, math.random(0,20))
  20. MovementLoopAddLocation(NPC, -87.42, -0.13, -142.06, 2, math.random(0,20))
  21. MovementLoopAddLocation(NPC, -77.08, -0.1, -131.49, 2, math.random(0,20))
  22. MovementLoopAddLocation(NPC, -80.02, -0.09, -125.69, 2, math.random(0,20))
  23. MovementLoopAddLocation(NPC, -84.96, -0.07, -119.83, 2, math.random(0,20))
  24. MovementLoopAddLocation(NPC, -84.76, -0.11, -111.47, 2, math.random(0,20))
  25. MovementLoopAddLocation(NPC, -76.65, -0.11, -107.08, 2, math.random(0,20))
  26. MovementLoopAddLocation(NPC, -75.01, -0.11, -103.67, 2, math.random(0,20))
  27. MovementLoopAddLocation(NPC, -66.76, -0.11, -96.59, 2, math.random(0,20))
  28. MovementLoopAddLocation(NPC, -60.48, -0.06, -95.76, 2, math.random(0,20))
  29. MovementLoopAddLocation(NPC, -58.6, -0.11, -92.84, 2, math.random(0,20))
  30. MovementLoopAddLocation(NPC, -58.41, 0.53, -89.35, 2, math.random(0,20))
  31. MovementLoopAddLocation(NPC, -57.42, -0.06, -79.42, 2, math.random(0,20))
  32. MovementLoopAddLocation(NPC, -54.06, -0.09, -75.93, 2, math.random(0,20))
  33. MovementLoopAddLocation(NPC, -57.42, -0.06, -79.42, 2, math.random(0,20))
  34. MovementLoopAddLocation(NPC, -58.41, 0.53, -89.35, 2, math.random(0,20))
  35. MovementLoopAddLocation(NPC, -58.6, -0.11, -92.84, 2, math.random(0,20))
  36. MovementLoopAddLocation(NPC, -60.48, -0.06, -95.76, 2, math.random(0,20))
  37. MovementLoopAddLocation(NPC, -66.76, -0.11, -96.59, 2, math.random(0,20))
  38. MovementLoopAddLocation(NPC, -75.01, -0.11, -103.67, 2, math.random(0,20))
  39. MovementLoopAddLocation(NPC, -76.65, -0.11, -107.08, 2, math.random(0,20))
  40. MovementLoopAddLocation(NPC, -84.76, -0.11, -111.47, 2, math.random(0,20))
  41. MovementLoopAddLocation(NPC, -84.96, -0.07, -119.83, 2, math.random(0,20))
  42. MovementLoopAddLocation(NPC, -80.02, -0.09, -125.69, 2, math.random(0,20))
  43. MovementLoopAddLocation(NPC, -77.08, -0.1, -131.49, 2, math.random(0,20))
  44. MovementLoopAddLocation(NPC, -87.42, -0.13, -142.06, 2, math.random(0,20))
  45. MovementLoopAddLocation(NPC, -84.68, -0.08, -137.39, 2, math.random(0,20))
  46. MovementLoopAddLocation(NPC, -98.11, -0.08, -124.37, 2, math.random(0,20))
  47. end