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- --[[
- Script Name : rifter_bleeder.lua
- Script Purpose : Waypoint Path for rifter_bleeder.lua
- Script Author : Devn00b
- Script Date : 05/13/2020 04:16:29 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- waypoints(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -167.95, 1.16, -126.56, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -178.47, 1.17, -126.15, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -187.46, 1.17, -115.47, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -188.08, 1.17, -117.37, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -187.7, 1.17, -125.9, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -184.88, 1.17, -124.34, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -177.04, 1.17, -115.89, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -169.68, 1.17, -114.61, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -171.57, 1.17, -118.56, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -175.87, 1.17, -119.35, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -182.04, 1.17, -122.3, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -183.55, 1.17, -116.41, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -182.36, 1.17, -124.13, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -184.04, 1.17, -121.28, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -182.36, 1.17, -124.13, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -183.55, 1.17, -116.41, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -182.04, 1.17, -122.3, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -175.87, 1.17, -119.35, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -171.57, 1.17, -118.56, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -169.68, 1.17, -114.61, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -177.04, 1.17, -115.89, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -184.88, 1.17, -124.34, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -187.7, 1.17, -125.9, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -188.08, 1.17, -117.37, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -187.46, 1.17, -115.47, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -178.47, 1.17, -126.15, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -167.95, 1.16, -126.56, 2, math.random(0,10))
- end
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