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rifter_bleeder.lua 2.4 KB

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  1. --[[
  2. Script Name : rifter_bleeder.lua
  3. Script Purpose : Waypoint Path for rifter_bleeder.lua
  4. Script Author : Devn00b
  5. Script Date : 05/13/2020 04:16:29 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -167.95, 1.16, -126.56, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, -178.47, 1.17, -126.15, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, -187.46, 1.17, -115.47, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, -188.08, 1.17, -117.37, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, -187.7, 1.17, -125.9, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, -184.88, 1.17, -124.34, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, -177.04, 1.17, -115.89, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, -169.68, 1.17, -114.61, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, -171.57, 1.17, -118.56, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, -175.87, 1.17, -119.35, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, -182.04, 1.17, -122.3, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, -183.55, 1.17, -116.41, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, -182.36, 1.17, -124.13, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, -184.04, 1.17, -121.28, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, -182.36, 1.17, -124.13, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, -183.55, 1.17, -116.41, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, -182.04, 1.17, -122.3, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, -175.87, 1.17, -119.35, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, -171.57, 1.17, -118.56, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, -169.68, 1.17, -114.61, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, -177.04, 1.17, -115.89, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, -184.88, 1.17, -124.34, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, -187.7, 1.17, -125.9, 2, math.random(0,10))
  41. MovementLoopAddLocation(NPC, -188.08, 1.17, -117.37, 2, math.random(0,10))
  42. MovementLoopAddLocation(NPC, -187.46, 1.17, -115.47, 2, math.random(0,10))
  43. MovementLoopAddLocation(NPC, -178.47, 1.17, -126.15, 2, math.random(0,10))
  44. MovementLoopAddLocation(NPC, -167.95, 1.16, -126.56, 2, math.random(0,10))
  45. end